线程只是最基本的应用,在复杂的场景下使用Thread代码可读性会变的很多差而且也容易出错。
android为了简化开发者的工作量,提供了一些更容易使用的封装。

HandlerThread

为了让Handler在非主线程工作,可以使用HandlerThread。
如题使用如下:

    Handler handler;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        HandlerThread handlerThread = new HandlerThread("backThread",Process.THREAD_PRIORITY_BACKGROUND);        handlerThread.start();        handler = new Handler(handlerThread.getLooper());    }

使用HandlerThread的Looper之后,Handler就是在HandlerThread所在线程中处理消息了。
其实HandlerThread就是新建了线程,然后调用了Looper.prepare();Looper.loop();

AsyncTask

AsyncTask 现在使用的人已经不多了,它也是一个使用很简单的后台任务类,开发者不需要关注Thread和Handler就能在后台线程完成轻量级和时间较短的任务,并且最后在UI线程更新。

/*第一个为入参类型 *第二个是进度类型 *第三个是结果类型private class DownloadFilesTask extends AsyncTask {     protected Long doInBackground(URL... urls) {         int count = urls.length;         long totalSize = 0;         for (int i = 0; i < count; i++) {             totalSize += Downloader.downloadFile(urls[i]);             publishProgress((int) ((i / (float) count) * 100));             // Escape early if cancel() is called             if (isCancelled()) break;         }         return totalSize;     }     protected void onProgressUpdate(Integer... progress) {         setProgressPercent(progress[0]);     }     protected void onPostExecute(Long result) {         showDialog("Downloaded " + result + " bytes");     } }

下面可以看方法在哪个线程调用 :

    @WorkerThread    protected abstract Result doInBackground(Params... params);     @MainThread    protected void onPreExecute() {    }    @MainThread    protected void onPostExecute(Result result) {    }    @MainThread    protected void onProgressUpdate(Progress... values) {    }

其实AsyncTask有一个包含一个静态的线程池,最小同时运行两个线程,最多4个线程。

    private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();    // We want at least 2 threads and at most 4 threads in the core pool,    // preferring to have 1 less than the CPU count to avoid saturating    // the CPU with background work    private static final int CORE_POOL_SIZE = Math.max(2, Math.min(CPU_COUNT - 1, 4));    private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;    private static final int KEEP_ALIVE_SECONDS = 30;    private static final ThreadFactory sThreadFactory = new ThreadFactory() {        private final AtomicInteger mCount = new AtomicInteger(1);        public Thread newThread(Runnable r) {            return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());        }    };    private static final BlockingQueue sPoolWorkQueue =            new LinkedBlockingQueue(128);    /**     * An {@link Executor} that can be used to execute tasks in parallel.     */    public static final Executor THREAD_POOL_EXECUTOR;    static {        ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(                CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE_SECONDS, TimeUnit.SECONDS,                sPoolWorkQueue, sThreadFactory);        threadPoolExecutor.allowCoreThreadTimeOut(true);        THREAD_POOL_EXECUTOR = threadPoolExecutor;    }

其中还有一个handler用于更新UI线程。

    private static Handler getMainHandler() {        synchronized (AsyncTask.class) {            if (sHandler == null) {                sHandler = new InternalHandler(Looper.getMainLooper());            }            return sHandler;        }    }    private Handler getHandler() {        return mHandler;    }

由于都是静态的,所以其实所有的AsyncTask都是公用这个线程池和Handler。
AsyncTask使用起来也很简单,但是有一些限制,只能在UI线程实例化和调用。

new DownloadFilesTask().execute(url1,url2,url3);

IntentService

IntentService是为了处理异步任务而对Service的封装。
其实原理也很简单。

    private final class ServiceHandler extends Handler {        public ServiceHandler(Looper looper) {            super(looper);        }        @Override        public void handleMessage(Message msg) {            onHandleIntent((Intent)msg.obj);            stopSelf(msg.arg1);        }    }    @Override    public void onCreate() {        // TODO: It would be nice to have an option to hold a partial wakelock        // during processing, and to have a static startService(Context, Intent)        // method that would launch the service & hand off a wakelock.        super.onCreate();        HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");        thread.start();        mServiceLooper = thread.getLooper();        mServiceHandler = new ServiceHandler(mServiceLooper);    }    @Override    public void onStart(@Nullable Intent intent, int startId) {        Message msg = mServiceHandler.obtainMessage();        msg.arg1 = startId;        msg.obj = intent;        mServiceHandler.sendMessage(msg);    }

就是在Service的OnCreate里创建了一个HandlerThread,然后把需要处理的Intent发送到这个Handler在后台线程中处理并且完毕后调用stopSelf关闭服务。
使用上和Service一样,就是需要重写onHandleIntent方法。

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