Android(安卓)源码解析 - ScrollView
16lz
2021-01-24
ScrollView 可以在垂直方向做滑动显示内容,并且ScrollView中只能添加一个子View,下面对源代码进行分析。
源码解析
ScrollView 继承关系
onMeasure方法
@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); //这个属性允许 ScrollView中的组件去充满它。 if (!mFillViewport) { return; } final int heightMode = MeasureSpec.getMode(heightMeasureSpec); //如果不确定高度直接返回 if (heightMode == MeasureSpec.UNSPECIFIED) { return; } //如果没有子布局直接返回 if (getChildCount() > 0) { final View child = getChildAt(0); //只有一个子布局 final int height = getMeasuredHeight(); if (child.getMeasuredHeight() < height) { final int widthPadding; final int heightPadding; final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams(); final int targetSdkVersion = getContext().getApplicationInfo().targetSdkVersion; if (targetSdkVersion >= VERSION_CODES.M) { widthPadding = mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin; heightPadding = mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin; } else { widthPadding = mPaddingLeft + mPaddingRight; heightPadding = mPaddingTop + mPaddingBottom; } final int childWidthMeasureSpec = getChildMeasureSpec( widthMeasureSpec, widthPadding, lp.width); final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec( height - heightPadding, MeasureSpec.EXACTLY); child.measure(childWidthMeasureSpec, childHeightMeasureSpec); } }}
onLayout方法
@Overrideprotected void onLayout(boolean changed, int l, int t, int r, int b) { super.onLayout(changed, l, t, r, b); mIsLayoutDirty = false; // Give a child focus if it needs it if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) { scrollToChild(mChildToScrollTo); } mChildToScrollTo = null; //是否还未添加过window中去 if (!isLaidOut()) { if (mSavedState != null) { mScrollY = mSavedState.scrollPosition; mSavedState = null; } // mScrollY default value is "0" final int childHeight = (getChildCount() > 0) ? getChildAt(0).getMeasuredHeight() : 0; final int scrollRange = Math.max(0, childHeight - (b - t - mPaddingBottom - mPaddingTop)); // Don't forget to clamp if (mScrollY > scrollRange) { mScrollY = scrollRange; } else if (mScrollY < 0) { mScrollY = 0; } } // Calling this with the present values causes it to re-claim them scrollTo(mScrollX, mScrollY);}
draw方法
@Overridepublic void draw(Canvas canvas) { super.draw(canvas); if (mEdgeGlowTop != null) { final int scrollY = mScrollY; final boolean clipToPadding = getClipToPadding(); if (!mEdgeGlowTop.isFinished()) { final int restoreCount = canvas.save(); final int width; final int height; final float translateX; final float translateY; if (clipToPadding) { width = getWidth() - mPaddingLeft - mPaddingRight; height = getHeight() - mPaddingTop - mPaddingBottom; translateX = mPaddingLeft; translateY = mPaddingTop; } else { width = getWidth(); height = getHeight(); translateX = 0; translateY = 0; } canvas.translate(translateX, Math.min(0, scrollY) + translateY); mEdgeGlowTop.setSize(width, height); if (mEdgeGlowTop.draw(canvas)) { postInvalidateOnAnimation(); } canvas.restoreToCount(restoreCount); } if (!mEdgeGlowBottom.isFinished()) { final int restoreCount = canvas.save(); final int width; final int height; final float translateX; final float translateY; if (clipToPadding) { width = getWidth() - mPaddingLeft - mPaddingRight; height = getHeight() - mPaddingTop - mPaddingBottom; translateX = mPaddingLeft; translateY = mPaddingTop; } else { width = getWidth(); height = getHeight(); translateX = 0; translateY = 0; } canvas.translate(-width + translateX, Math.max(getScrollRange(), scrollY) + height + translateY); canvas.rotate(180, width, 0); mEdgeGlowBottom.setSize(width, height); if (mEdgeGlowBottom.draw(canvas)) { postInvalidateOnAnimation(); } canvas.restoreToCount(restoreCount); } }}
从上面的三个方法来看都没有做特殊的处理。
触摸事件
ScrollView并没有重写dispatchTouchEvent方法,所以onInterceptTouchEvent() 若返回true, 则调用 onTouchEvent方法处理触摸事件。
onInterceptTouchEvent 方法
@Overridepublic boolean onInterceptTouchEvent(MotionEvent ev) { //如果处于滚动状态,返回true, 事件交给自身处理, 防止在点击的过程中出现view 的点击事件 final int action = ev.getAction(); if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) { return true; } /* * 如果垂直方向没有滚动直接交给子View 处理 */ if (getScrollY() == 0 && !canScrollVertically(1)) { return false; } // 根据事件类型做相应的处理 switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_MOVE: { /* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */ /* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */ final int activePointerId = mActivePointerId; if (activePointerId == INVALID_POINTER) { // If we don't have a valid id, the touch down wasn't on content. break; } final int pointerIndex = ev.findPointerIndex(activePointerId); if (pointerIndex == -1) { Log.e(TAG, "Invalid pointerId=" + activePointerId + " in onInterceptTouchEvent"); break; } final int y = (int) ev.getY(pointerIndex); final int yDiff = Math.abs(y - mLastMotionY); //计算滑动距离 if (yDiff > mTouchSlop && (getNestedScrollAxes() & SCROLL_AXIS_VERTICAL) == 0) { mIsBeingDragged = true; mLastMotionY = y; initVelocityTrackerIfNotExists(); mVelocityTracker.addMovement(ev); mNestedYOffset = 0; if (mScrollStrictSpan == null) { mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll"); } final ViewParent parent = getParent(); if (parent != null) { //通知父布局不再拦截触摸事件 parent.requestDisallowInterceptTouchEvent(true); } } break; } case MotionEvent.ACTION_DOWN: { final int y = (int) ev.getY(); if (!inChild((int) ev.getX(), (int) y)) { mIsBeingDragged = false; recycleVelocityTracker(); break; } /* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */ mLastMotionY = y; mActivePointerId = ev.getPointerId(0); initOrResetVelocityTracker(); mVelocityTracker.addMovement(ev); /* * If being flinged and user touches the screen, initiate drag; * otherwise don't. mScroller.isFinished should be false when * being flinged. */ mIsBeingDragged = !mScroller.isFinished(); if (mIsBeingDragged && mScrollStrictSpan == null) { mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll"); } startNestedScroll(SCROLL_AXIS_VERTICAL); break; } case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: /* Release the drag */ mIsBeingDragged = false; mActivePointerId = INVALID_POINTER; recycleVelocityTracker(); if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) { postInvalidateOnAnimation(); } stopNestedScroll(); break; case MotionEvent.ACTION_POINTER_UP: onSecondaryPointerUp(ev); break; } //如果处于滑动状态拦截该事件 return mIsBeingDragged;}
由上面分析可知,一般只有在滑动并且滑动距离大于最小值的情况下会返回true,也就是会截取触摸事件(子view就不会处理),调用onTouchEvent方法,触摸事件的大致流程是
ACTION_DOWN ->ACTION_MOVE -> … -> ACTION_MOVE -> ACTION_UP
onTouchEvent方法
@Overridepublic boolean onTouchEvent(MotionEvent ev) { initVelocityTrackerIfNotExists(); MotionEvent vtev = MotionEvent.obtain(ev); final int actionMasked = ev.getActionMasked(); if (actionMasked == MotionEvent.ACTION_DOWN) { mNestedYOffset = 0; } vtev.offsetLocation(0, mNestedYOffset); switch (actionMasked) { case MotionEvent.ACTION_DOWN: { if (getChildCount() == 0) { return false; } if ((mIsBeingDragged = !mScroller.isFinished())) { final ViewParent parent = getParent(); if (parent != null) { parent.requestDisallowInterceptTouchEvent(true); } } /* * If being flinged and user touches, stop the fling. isFinished * will be false if being flinged. */ if (!mScroller.isFinished()) { mScroller.abortAnimation(); if (mFlingStrictSpan != null) { mFlingStrictSpan.finish(); mFlingStrictSpan = null; } } // Remember where the motion event started mLastMotionY = (int) ev.getY(); mActivePointerId = ev.getPointerId(0); startNestedScroll(SCROLL_AXIS_VERTICAL); break; } case MotionEvent.ACTION_MOVE: final int activePointerIndex = ev.findPointerIndex(mActivePointerId); if (activePointerIndex == -1) { Log.e(TAG, "Invalid pointerId=" + mActivePointerId + " in onTouchEvent"); break; } final int y = (int) ev.getY(activePointerIndex); int deltaY = mLastMotionY - y; if (dispatchNestedPreScroll(0, deltaY, mScrollConsumed, mScrollOffset)) { deltaY -= mScrollConsumed[1]; vtev.offsetLocation(0, mScrollOffset[1]); mNestedYOffset += mScrollOffset[1]; } if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) { final ViewParent parent = getParent(); if (parent != null) { parent.requestDisallowInterceptTouchEvent(true); } mIsBeingDragged = true; if (deltaY > 0) { deltaY -= mTouchSlop; } else { deltaY += mTouchSlop; } } if (mIsBeingDragged) { // Scroll to follow the motion event mLastMotionY = y - mScrollOffset[1]; final int oldY = mScrollY; final int range = getScrollRange(); final int overscrollMode = getOverScrollMode(); boolean canOverscroll = overscrollMode == OVER_SCROLL_ALWAYS || (overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0); // Calling overScrollBy will call onOverScrolled, which // calls onScrollChanged if applicable. if (overScrollBy(0, deltaY, 0, mScrollY, 0, range, 0, mOverscrollDistance, true) && !hasNestedScrollingParent()) { // Break our velocity if we hit a scroll barrier. mVelocityTracker.clear(); } final int scrolledDeltaY = mScrollY - oldY; final int unconsumedY = deltaY - scrolledDeltaY; if (dispatchNestedScroll(0, scrolledDeltaY, 0, unconsumedY, mScrollOffset)) { mLastMotionY -= mScrollOffset[1]; vtev.offsetLocation(0, mScrollOffset[1]); mNestedYOffset += mScrollOffset[1]; } else if (canOverscroll) { final int pulledToY = oldY + deltaY; if (pulledToY < 0) { mEdgeGlowTop.onPull((float) deltaY / getHeight(), ev.getX(activePointerIndex) / getWidth()); if (!mEdgeGlowBottom.isFinished()) { mEdgeGlowBottom.onRelease(); } } else if (pulledToY > range) { mEdgeGlowBottom.onPull((float) deltaY / getHeight(), 1.f - ev.getX(activePointerIndex) / getWidth()); if (!mEdgeGlowTop.isFinished()) { mEdgeGlowTop.onRelease(); } } if (mEdgeGlowTop != null && (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) { postInvalidateOnAnimation(); } } } break; case MotionEvent.ACTION_UP: if (mIsBeingDragged) { final VelocityTracker velocityTracker = mVelocityTracker; velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity); int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId); if ((Math.abs(initialVelocity) > mMinimumVelocity)) { flingWithNestedDispatch(-initialVelocity); } else if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) { postInvalidateOnAnimation(); } mActivePointerId = INVALID_POINTER; endDrag(); } break; case MotionEvent.ACTION_CANCEL: if (mIsBeingDragged && getChildCount() > 0) { if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) { postInvalidateOnAnimation(); } mActivePointerId = INVALID_POINTER; endDrag(); } break; case MotionEvent.ACTION_POINTER_DOWN: { final int index = ev.getActionIndex(); mLastMotionY = (int) ev.getY(index); mActivePointerId = ev.getPointerId(index); break; } case MotionEvent.ACTION_POINTER_UP: onSecondaryPointerUp(ev); mLastMotionY = (int) ev.getY(ev.findPointerIndex(mActivePointerId)); break; } if (mVelocityTracker != null) { mVelocityTracker.addMovement(vtev); } vtev.recycle(); return true;}onOverScrolled方法如下:@Overrideprotected void onOverScrolled(int scrollX, int scrollY, boolean clampedX, boolean clampedY) { // Treat animating scrolls differently; see #computeScroll() for why. if (!mScroller.isFinished()) { final int oldX = mScrollX; final int oldY = mScrollY; mScrollX = scrollX; mScrollY = scrollY; invalidateParentIfNeeded(); onScrollChanged(mScrollX, mScrollY, oldX, oldY); if (clampedY) { mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange()); } } else { super.scrollTo(scrollX, scrollY); } awakenScrollBars();}
到这里整个源码就分析完了
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