Android SparseArray与HashMap与ArrayMap的性能差别
google官方推荐,当使用HashMap时,Key值为整数类型时,建议使用SparseArray的效率更高
下面我们来见识一下SparseArray、HashMap、ArrayMap的性能区别,首先我们先看一下google官方推荐的SparseArray,SparseArray是Android的API,JDK中没有的该类。
SparseArray的源码分析:
当我们在Android中使用HashMap时,我们会看到编译器会弹如下提示:
大概意思就是建议我们使用SparseArray来代替HashMap
SparseArray源码:(直接在代码中讲解)
public class SparseArray<E> implements Cloneable { //用于删除元素的时候使用,当删除某个元素,我们需要将int-values中的values赋值为DELETED private static final Object DELETED = new Object(); //判断此时是否需要垃圾回收(也就是数据是否需要重新整理,将数组中mValues值为DELETED的int-values从数组中删除掉) private boolean mGarbage = false; //存储索引集合. private int[] mKeys; //存储对象集合. private Object[] mValues; //存储的键值对总数. private int mSize; /** * 创建默认大小为10 * Creates a new SparseArray containing no mappings. */ public SparseArray() { this(10); } /** * 初始化键值对 * Creates a new SparseArray containing no mappings that will not * require any additional memory allocation to store the specified * number of mappings. If you supply an initial capacity of 0, the * sparse array will be initialized with a light-weight representation * not requiring any additional array allocations. */ public SparseArray(int initialCapacity) { //如果传入的值是0,则键值对都是empty,否则按照传入的值申请最初的数组大小 if (initialCapacity == 0) { mKeys = ContainerHelpers.EMPTY_INTS; mValues = ContainerHelpers.EMPTY_OBJECTS; } else { initialCapacity = ArrayUtils.idealIntArraySize(initialCapacity); mKeys = new int[initialCapacity]; mValues = new Object[initialCapacity]; } //键值对的总个数为0 mSize = 0; } //深拷贝,创建新的空间存储这些键值对 @Override @SuppressWarnings("unchecked") public SparseArray clone() { SparseArray clone = null; try { clone = (SparseArray) super.clone(); clone.mKeys = mKeys.clone(); clone.mValues = mValues.clone(); } catch (CloneNotSupportedException cnse) { /* ignore */ } return clone; } //通过键获取值 /** * Gets the Object mapped from the specified key, or null
* if no such mapping has been made. */ public E get(int key) { return get(key, null); } //通过键获取值,如果没有则返回valueIfKeyNotFound /** * Gets the Object mapped from the specified key, or the specified Object * if no such mapping has been made. */ @SuppressWarnings("unchecked") public E get(int key, E valueIfKeyNotFound) { //它使用的是二分查找,提高查找效率 int i = ContainerHelpers.binarySearch(mKeys, mSize, key); if (i < 0 || mValues[i] == DELETED) { return valueIfKeyNotFound; } else { return (E) mValues[i]; } } //删除第key个位置的数 /** * Removes the mapping from the specified key, if there was any. */ public void delete(int key) { //二分查找 int i = ContainerHelpers.binarySearch(mKeys, mSize, key); if (i >= 0) { //确定删除的数,将其置为DELETED,然后将垃圾回收置为true if (mValues[i] != DELETED) { mValues[i] = DELETED; mGarbage = true; } } } /** * Alias for {@link #delete(int)}. */ public void remove(int key) { delete(key); } /** * Removes the mapping at the specified index. */ public void removeAt(int index) { if (mValues[index] != DELETED) { mValues[index] = DELETED; mGarbage = true; } } /** * Remove a range of mappings as a batch. * * @param index Index to begin at * @param size Number of mappings to remove */ public void removeAtRange(int index, int size) { final int end = Math.min(mSize, index + size); for (int i = index; i < end; i++) { removeAt(i); } } //垃圾回收方法 private void gc() { // Log.e("SparseArray", "gc start with " + mSize); int n = mSize; int o = 0; int[] keys = mKeys; Object[] values = mValues; for (int i = 0; i < n; i++) { Object val = values[i]; if (val != DELETED) { if (i != o) { //最开始我被这儿给绕了一道 //Java中的除基本类型以外的数据使用“=”都是引用(如果没有重写的话) //所以这儿可以通过这种方式改变对象数组的值 keys[o] = keys[i]; values[o] = val; values[i] = null; } o++; } } mGarbage = false; mSize = o; // Log.e("SparseArray", "gc end with " + mSize); } //向键值对中放值 /** * Adds a mapping from the specified key to the specified value, * replacing the previous mapping from the specified key if there * was one. */ public void put(int key, E value) { //二分查找 int i = ContainerHelpers.binarySearch(mKeys, mSize, key); //如果这个键已经有了,否则没有 if (i >= 0) { mValues[i] = value; } else { i = ~i; //如果这个键值插入的地方已经被删除了,我们可以直接给他赋值,否则查询出的位置的元素没有被删除 if (i < mSize && mValues[i] == DELETED) { mKeys[i] = key; mValues[i] = value; return; } //判断数组的大小是否大于等于数组初始化的大小,如果大并且其中有垃圾则调用垃圾回收方法 if (mGarbage && mSize >= mKeys.length) { gc(); //再次二分查找,取出键值在数组的位置 // Search again because indices may have changed. i = -ContainerHelpers.binarySearch(mKeys, mSize, key); } //如果数组的大小依旧大于等于初始化的大小,则申请一段mSize+1大小的数组 if (mSize >= mKeys.length) { int n = ArrayUtils.idealIntArraySize(mSize + 1); int[] nkeys = new int[n]; Object[] nvalues = new Object[n]; //表示将数组mKeys从0开始复制到数组nkeys从0开始,复制的长度为mKeys的长度 // Log.e("SparseArray", "grow " + mKeys.length + " to " + n); System.arraycopy(mKeys, 0, nkeys, 0, mKeys.length); System.arraycopy(mValues, 0, nvalues, 0, mValues.length); mKeys = nkeys; mValues = nvalues; } // i为插入位置,如果i if (mSize - i != 0) { // Log.e("SparseArray", "move " + (mSize - i)); //将数组mKeys从i开始复制到mKeys从i+1开始,复制的长度为数组的长度减去当前插入的位置 System.arraycopy(mKeys, i, mKeys, i + 1, mSize - i); System.arraycopy(mValues, i, mValues, i + 1, mSize - i); } mKeys[i] = key; mValues[i] = value; mSize++; } } /** * Returns the number of key-value mappings that this SparseArray * currently stores. */ //返回数据的大小 public int size() { if (mGarbage) { gc(); } return mSize; } /** * Given an index in the range 0...size()-1
, returns * the key from the index
th key-value mapping that this * SparseArray stores. * * The keys corresponding to indices in ascending order are guaranteed to * be in ascending order, e.g., keyAt(0)
will return the * smallest key and keyAt(size()-1)
will return the largest * key.
*/ //返回当前第index个值的键是多少 public int keyAt(int index) { if (mGarbage) { gc(); } return mKeys[index]; } /** * Given an index in the range 0...size()-1
, returns * the value from the index
th key-value mapping that this * SparseArray stores. * * The values corresponding to indices in ascending order are guaranteed * to be associated with keys in ascending order, e.g., * valueAt(0)
will return the value associated with the * smallest key and valueAt(size()-1)
will return the value * associated with the largest key.
*/ //返回当前index位置的值是多少 @SuppressWarnings("unchecked") public E valueAt(int index) { if (mGarbage) { gc(); } return (E) mValues[index]; } /** * Given an index in the range 0...size()-1
, sets a new * value for the index
th key-value mapping that this * SparseArray stores. */ //给index位置的值设置为value public void setValueAt(int index, E value) { if (mGarbage) { gc(); } mValues[index] = value; } /** * Returns the index for which {@link #keyAt} would return the * specified key, or a negative number if the specified * key is not mapped. */ //返回键为key的位置 public int indexOfKey(int key) { if (mGarbage) { gc(); } return ContainerHelpers.binarySearch(mKeys, mSize, key); } /** * Returns an index for which {@link #valueAt} would return the * specified key, or a negative number if no keys map to the * specified value. * Beware that this is a linear search, unlike lookups by key, * and that multiple keys can map to the same value and this will * find only one of them. *
Note also that unlike most collections' {@code indexOf} methods, * this method compares values using {@code ==} rather than {@code equals}. */
//返回值为value的位置 public int indexOfValue(E value) { if (mGarbage) { gc(); } for (int i = 0; i < mSize; i++) if (mValues[i] == value) return i; return -1; } /** * Removes all key-value mappings from this SparseArray. */ //清除当前键值对 public void clear() { int n = mSize; Object[] values = mValues; for (int i = 0; i < n; i++) { values[i] = null; } mSize = 0; mGarbage = false; } /** * Puts a key/value pair into the array, optimizing for the case where * the key is greater than all existing keys in the array. */ //在数组中插入键值对 public void append(int key, E value) { if (mSize != 0 && key <= mKeys[mSize - 1]) { put(key, value); return; } if (mGarbage && mSize >= mKeys.length) { gc(); } int pos = mSize; if (pos >= mKeys.length) { int n = ArrayUtils.idealIntArraySize(pos + 1); int[] nkeys = new int[n]; Object[] nvalues = new Object[n]; // Log.e("SparseArray", "grow " + mKeys.length + " to " + n); System.arraycopy(mKeys, 0, nkeys, 0, mKeys.length); System.arraycopy(mValues, 0, nvalues, 0, mValues.length); mKeys = nkeys; mValues = nvalues; } mKeys[pos] = key; mValues[pos] = value; mSize = pos + 1; } /** * {@inheritDoc} * * This implementation composes a string by iterating over its mappings. If * this map contains itself as a value, the string "(this Map)" * will appear in its place. */
//返回键值对 @Override public String toString() { if (size() <= 0) { return "{}"; } StringBuilder buffer = new StringBuilder(mSize * 28); buffer.append('{'); for (int i=0; iif (i > 0) { buffer.append(", "); } int key = keyAt(i); buffer.append(key); buffer.append('='); Object value = valueAt(i); if (value != this) { buffer.append(value); } else { buffer.append("(this Map)"); } } buffer.append('}'); return buffer.toString(); } }
SparseArry结构图解:
SparseArray只能存储当键为int的键值对,通过源码我们可以看到这儿键是int而不是Integer,所以SparseArray提高效率的方式是去箱的操作,因为键是int型数据,所以就不需要hash值的方式来存储数据,插入和查询都是通过二分查找的方式进行,插入数据时可能会存在大量的数据搬移。但是它避免了装箱,所以这时就要看数据量的大小来对比时间的快慢,如果数据少,即使数据搬移也不会很多,所以效率上SparseArray比HashMap要好,空间上装箱过后的Integer要比int占的空间要大,所以空间效率上SparseArray要比HashMap好!
HashMap结构图解:
HashMap的数据结构:
static class HashMapEntry implements Entry { //键 final K key; //值 V value; //键生成的hash值 final int hash; //如果Hash值一样,则它下一个键值对 HashMapEntry next;}
从数据结构中我们可以看出首先对key值求Hash值,如果该Hash值在Hash数组中不存在,则添加进去,如果存在,则跟着Hash值的链表在尾部添加上这个键值对,在时间效率方面,使用Hash算法,插入和查找的操作都很快,每个数组后面一般不会存在很长的链表,所以不考虑空间利用率,HashMap的效率是非常高的
ArrayMap的结构图解
当插入时,根据key的hashcode()方法得到hash值,计算出在mArrays的index位置,然后利用二分查找找到对应的位置进行插入,当出现哈希冲突时,会在index的相邻位置插入。
空间角度考虑,ArrayMap每存储一条信息,需要保存一个hash值,一个key值,一个value值。对比下HashMap 粗略的看,只是减少了一个指向下一个entity的指针。
时间效率上看,插入和查找的时候因为都用的二分法,查找的时候应该是没有hash查找快,插入的时候呢,如果顺序插入的话效率肯定高,但如果是随机插入,肯定会涉及到大量的数组搬移,数据量大,肯定不行,再想一下,如果是不凑巧,每次插入的hash值都比上一次的小,那就得次次搬移,效率一下就扛不住了的感脚。
参考资料:
- HashMap,ArrayMap,SparseArray源码分析及性能对比
- Android内存优化(使用SparseArray和ArrayMap代替HashMap)
- Android 之Map容器替换 SparseArray,ArrayMap,ArraySet
- Android学习笔记之性能优化SparseArray
- SparseArray 的使用及实现原理
- SparseArray源码解析
- Android SparseArray源码分析
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