Android用surface直接显示yuv数据
Android用surface直接显示yuv数据
原文地址:
http://blog.csdn.net/tung214/article/details/37651825
上一篇文章主要是参照AwesomePlayer直接用SoftwareRenderer类来显示yuv,为了能用到这个类,不惜依赖了libstagefright、libstagefright_color_conversion等动态静态库,从而造成程序具有很高的耦合度,也不便于我们理解yuv数据直接显示的深层次原因。
于是我开始研究SoftwareRenderer的具体实现,我们来提取SoftwareRenderer的核心代码,自己来实现yuv的显示。
SoftwareRenderer就只有三个方法,一个构造函数,一个析构函数,还有一个负责显示的render方法。构造方法里有个很重要的地方native_window_set_buffers_geometry这里是配置即将申请的图形缓冲区的宽高和颜色空间,忽略了这个地方,画面将用默认的值显示,将造成显示不正确。render函数里最重要的三个地方,一个的dequeBuffer,一个是mapper,一个是queue_buffer。
native_window_set_buffers_geometry;//设置宽高以及颜色空间yuv420 native_window_dequeue_buffer_and_wait;//根据以上配置申请图形缓冲区 mapper.lock(buf->handle, GRALLOC_USAGE_SW_WRITE_OFTEN, bounds, &dst));//将申请到的图形缓冲区跨进程映射到用户空间 memcpy(dst, data, dst_y_size + dst_c_size*2);//填充yuv数据到图形缓冲区 mNativeWindow->queueBuffer;//显示
以上五步是surface显示图形必不可少的五步。
有了以上分析,我们直接上代码:(yuv数据下载地址点击打开链接,放到sdcard)
main.cpp
#include #include #include #include #include #include #include #include #include #include #include #include #include #include //ANativeWindow 就是surface,对应surface.cpp里的code using namespace android; //将x规整为y的倍数,也就是将x按y对齐 static int ALIGN(int x, int y) { // y must be a power of 2. return (x + y - 1) & ~(y - 1); } void render(const void *data, size_t size, const sp &nativeWindow, int width,int height){ sp mNativeWindow = nativeWindow; int err; int mCropWidth = width; int mCropHeight = height; int halFormat = HAL_PIXEL_FORMAT_YV12;//颜色空间 int bufWidth = (mCropWidth + 1) & ~1;//按2对齐 int bufHeight = (mCropHeight + 1) & ~1; CHECK_EQ(0, native_window_set_usage( mNativeWindow.get(), GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_EXTERNAL_DISP)); CHECK_EQ(0, native_window_set_scaling_mode( mNativeWindow.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)); // Width must be multiple of 32??? //很重要,配置宽高和和指定颜色空间yuv420 //如果这里不配置好,下面deque_buffer只能去申请一个默认宽高的图形缓冲区 CHECK_EQ(0, native_window_set_buffers_geometry( mNativeWindow.get(), bufWidth, bufHeight, halFormat)); ANativeWindowBuffer *buf;//描述buffer //申请一块空闲的图形缓冲区 if ((err = native_window_dequeue_buffer_and_wait(mNativeWindow.get(), &buf)) != 0) { ALOGW("Surface::dequeueBuffer returned error %d", err); return; } GraphicBufferMapper &mapper = GraphicBufferMapper::get(); Rect bounds(mCropWidth, mCropHeight); void *dst; CHECK_EQ(0, mapper.lock(//用来锁定一个图形缓冲区并将缓冲区映射到用户进程 buf->handle, GRALLOC_USAGE_SW_WRITE_OFTEN, bounds, &dst));//dst就指向图形缓冲区首地址 if (true){ size_t dst_y_size = buf->stride * buf->height; size_t dst_c_stride = ALIGN(buf->stride / 2, 16);//1行v/u的大小 size_t dst_c_size = dst_c_stride * buf->height / 2;//u/v的大小 memcpy(dst, data, dst_y_size + dst_c_size*2);//将yuv数据copy到图形缓冲区 } CHECK_EQ(0, mapper.unlock(buf->handle)); if ((err = mNativeWindow->queueBuffer(mNativeWindow.get(), buf, -1)) != 0) { ALOGW("Surface::queueBuffer returned error %d", err); } buf = NULL; } bool getYV12Data(const char *path,unsigned char * pYUVData,int size){ FILE *fp = fopen(path,"rb"); if(fp == NULL){ printf("read %s fail !!!!!!!!!!!!!!!!!!!\n",path); return false; } fread(pYUVData,size,1,fp); fclose(fp); return true; } int main(void){ // set up the thread-pool sp proc(ProcessState::self()); ProcessState::self()->startThreadPool(); // create a client to surfaceflinger sp client = new SurfaceComposerClient(); sp dtoken(SurfaceComposerClient::getBuiltInDisplay( ISurfaceComposer::eDisplayIdMain)); DisplayInfo dinfo; //获取屏幕的宽高等信息 status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &dinfo); printf("w=%d,h=%d,xdpi=%f,ydpi=%f,fps=%f,ds=%f\n", dinfo.w, dinfo.h, dinfo.xdpi, dinfo.ydpi, dinfo.fps, dinfo.density); if (status) return -1; //创建surface sp surfaceControl = client->createSurface(String8("testsurface"), dinfo.w, dinfo.h, PIXEL_FORMAT_RGBA_8888, 0); /*************************get yuv data from file;****************************************/ printf("[%s][%d]\n",__FILE__,__LINE__); int width,height; width = 320; height = 240; int size = width * height * 3/2; unsigned char *data = new unsigned char[size]; const char *path = "/mnt/sdcard/yuv_320_240.yuv"; getYV12Data(path,data,size);//get yuv data from file; /*********************配置surface**********************************************************/ SurfaceComposerClient::openGlobalTransaction(); surfaceControl->setLayer(100000);//设定Z坐标 surfaceControl->setPosition(100, 100);//以左上角为(0,0)设定显示位置 surfaceControl->setSize(width, height);//设定视频显示大小 SurfaceComposerClient::closeGlobalTransaction(); sp surface = surfaceControl->getSurface(); printf("[%s][%d]\n",__FILE__,__LINE__); /**********************显示yuv数据*************************************************************/ render(data,size,surface,width,height); printf("[%s][%d]\n",__FILE__,__LINE__); IPCThreadState::self()->joinThreadPool();//可以保证画面一直显示,否则瞬间消失 IPCThreadState::self()->stopProcess(); return 0; }
Android.mk (这次依赖的库少了很多)
LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ main.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libbinder \ libui \ libgui \ libstagefright_foundation LOCAL_MODULE:= MyShowYUV LOCAL_MODULE_TAGS := tests include $(BUILD_EXECUTABLE)
用Java创建UI操作surface来显示yuv数据
下面用Java创建UI并联合JNI层操作surface来直接显示yuv数据(yv12),开发环境为Android 4.4。
package com.example.myyuvviewer; import java.io.File; import java.io.FileInputStream; import android.app.Activity; import android.os.Bundle; import android.os.Environment; import android.util.Log; import android.view.Surface; import android.view.SurfaceHolder; import android.view.SurfaceHolder.Callback; import android.view.SurfaceView; public class MainActivity extends Activity { final private String TAG = "MyYUVViewer"; final private String FILE_NAME = "yuv_320_240.yuv"; private int width = 320; private int height = 240; private int size = width * height * 3/2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); nativeTest(); SurfaceView surfaceview = (SurfaceView) findViewById(R.id.surfaceView); SurfaceHolder holder = surfaceview.getHolder(); holder.addCallback(new Callback(){ @Override public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub Log.d(TAG,"surfaceCreated"); byte[]yuvArray = new byte[size]; readYUVFile(yuvArray, FILE_NAME); nativeSetVideoSurface(holder.getSurface()); nativeShowYUV(yuvArray,width,height); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } @Override public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub }}); } private boolean readYUVFile(byte[] yuvArray,String filename){ try { // 如果手机插入了SD卡,而且应用程序具有访问SD的权限 if (Environment.getExternalStorageState().equals( Environment.MEDIA_MOUNTED)) { // 获取SD卡对应的存储目录 File sdCardDir = Environment.getExternalStorageDirectory(); // 获取指定文件对应的输入流 FileInputStream fis = new FileInputStream( sdCardDir.getCanonicalPath() +"/" + filename); fis.read(yuvArray, 0, size); fis.close(); return true; } else { return false; } }catch (Exception e) { e.printStackTrace(); return false; } } private native void nativeTest(); private native boolean nativeSetVideoSurface(Surface surface); private native void nativeShowYUV(byte[] yuvArray,int width,int height); static { System.loadLibrary("showYUV"); } }
activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <SurfaceView android:id="@+id/surfaceView" android:layout_width="fill_parent" android:layout_height="360dp" /> LinearLayout>
JNI层,showYUV.cpp(libshowyuv.so)采用动态注册JNI函数的方法.
#include #include #include #include #include #include #include #include #include #include using namespace android; static sp surface; static int ALIGN(int x, int y) { // y must be a power of 2. return (x + y - 1) & ~(y - 1); } static void render( const void *data, size_t size, const sp &nativeWindow,int width,int height) { ALOGE("[%s]%d",__FILE__,__LINE__); sp mNativeWindow = nativeWindow; int err; int mCropWidth = width; int mCropHeight = height; int halFormat = HAL_PIXEL_FORMAT_YV12;//颜色空间 int bufWidth = (mCropWidth + 1) & ~1;//按2对齐 int bufHeight = (mCropHeight + 1) & ~1; CHECK_EQ(0, native_window_set_usage( mNativeWindow.get(), GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_EXTERNAL_DISP)); CHECK_EQ(0, native_window_set_scaling_mode( mNativeWindow.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)); // Width must be multiple of 32??? //很重要,配置宽高和和指定颜色空间yuv420 //如果这里不配置好,下面deque_buffer只能去申请一个默认宽高的图形缓冲区 CHECK_EQ(0, native_window_set_buffers_geometry( mNativeWindow.get(), bufWidth, bufHeight, halFormat)); ANativeWindowBuffer *buf;//描述buffer //申请一块空闲的图形缓冲区 if ((err = native_window_dequeue_buffer_and_wait(mNativeWindow.get(), &buf)) != 0) { ALOGW("Surface::dequeueBuffer returned error %d", err); return; } GraphicBufferMapper &mapper = GraphicBufferMapper::get(); Rect bounds(mCropWidth, mCropHeight); void *dst; CHECK_EQ(0, mapper.lock(//用来锁定一个图形缓冲区并将缓冲区映射到用户进程 buf->handle, GRALLOC_USAGE_SW_WRITE_OFTEN, bounds, &dst));//dst就指向图形缓冲区首地址 if (true){ size_t dst_y_size = buf->stride * buf->height; size_t dst_c_stride = ALIGN(buf->stride / 2, 16);//1行v/u的大小 size_t dst_c_size = dst_c_stride * buf->height / 2;//u/v的大小 memcpy(dst, data, dst_y_size + dst_c_size*2);//将yuv数据copy到图形缓冲区 } CHECK_EQ(0, mapper.unlock(buf->handle)); if ((err = mNativeWindow->queueBuffer(mNativeWindow.get(), buf, -1)) != 0) { ALOGW("Surface::queueBuffer returned error %d", err); } buf = NULL; } static void nativeTest(){ ALOGE("[%s]%d",__FILE__,__LINE__); } static jboolean nativeSetVideoSurface(JNIEnv *env, jobject thiz, jobject jsurface){ ALOGE("[%s]%d",__FILE__,__LINE__); surface = android_view_Surface_getSurface(env, jsurface); if(android::Surface::isValid(surface)){ ALOGE("surface is valid "); }else { ALOGE("surface is invalid "); return false; } ALOGE("[%s][%d]\n",__FILE__,__LINE__); return true; } static void nativeShowYUV(JNIEnv *env, jobject thiz,jbyteArray yuvData,jint width,jint height){ ALOGE("width = %d,height = %d",width,height); jint len = env->GetArrayLength(yuvData); ALOGE("len = %d",len); jbyte *byteBuf = env->GetByteArrayElements(yuvData, 0); render(byteBuf,len,surface,width,height); } static JNINativeMethod gMethods[] = { {"nativeTest", "()V", (void *)nativeTest}, {"nativeSetVideoSurface", "(Landroid/view/Surface;)Z", (void *)nativeSetVideoSurface}, {"nativeShowYUV", "([BII)V", (void *)nativeShowYUV}, }; static const char* const kClassPathName = "com/example/myyuvviewer/MainActivity"; // This function only registers the native methods static int register_com_example_myyuvviewer(JNIEnv *env) { ALOGE("[%s]%d",__FILE__,__LINE__); return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); } jint JNI_OnLoad(JavaVM* vm, void* reserved) { ALOGE("[%s]%d",__FILE__,__LINE__); JNIEnv* env = NULL; jint result = -1; if (vm->GetEnv((void**) &env, JNI_VERSION_1_4) != JNI_OK) { ALOGE("ERROR: GetEnv failed\n"); goto bail; } assert(env != NULL); ALOGE("[%s]%d",__FILE__,__LINE__); if (register_com_example_myyuvviewer(env) < 0) { ALOGE("ERROR: MediaPlayer native registration failed\n"); goto bail; } /* success -- return valid version number */ result = JNI_VERSION_1_4; bail: return result; }
Android.mk
LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ showYUV.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libbinder \ libui \ libgui \ libandroid_runtime \ libstagefright_foundation LOCAL_MODULE:= libshowYUV LOCAL_MODULE_TAGS := tests include $(BUILD_SHARED_LIBRARY)
生成的so文件复制到Java项目里 与src并列的libs/armeabi目录下,没有就手动创建目录,
这样Eclipse会自动把so库打包进apk。
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