虽然是转载,但我也做了一些修改


使用方法 1、自定义View   SeekBarPressure.class import android . content . Context ;
import android . content . res . Resources ;
import android . graphics . Canvas ;
import android . graphics . Color ;
import android . graphics . Paint ;
import android . graphics . drawable . Drawable ;
import android . util . AttributeSet ;
import android . view . MotionEvent ;
import android . view . View ;
import java . math . BigDecimal ;
import com . zjcpo . mobileapp . R ;

public class SeekBarPressure extends View {
private static final String TAG = "SeekBarPressure" ;
private static final int CLICK_ON_LOW = 1 ; //点击在前滑块上
private static final int CLICK_ON_HIGH = 2 ; //点击在后滑块上
private static final int CLICK_IN_LOW_AREA = 3 ;
private static final int CLICK_IN_HIGH_AREA = 4 ;
private static final int CLICK_OUT_AREA = 5 ;
private static final int CLICK_INVAILD = 0 ;
private static final int [] STATE_NORMAL = {};
private static final int [] STATE_PRESSED = {
android . R . attr . state_pressed , android . R . attr . state_window_focused ,
};
private Drawable hasScrollBarBg ; //滑动条滑动后背景图
private Drawable notScrollBarBg ; //滑动条未滑动背景图
private Drawable mThumbLow ; //前滑块
private Drawable mThumbHigh ; //后滑块

private int mScollBarWidth ; //控件宽度=滑动条宽度+滑动块宽度
private int mScollBarHeight ; //滑动条高度

private int mThumbWidth ; //滑动块宽度
private int mThumbHeight ; //滑动块高度

private double mOffsetLow = 0 ; //前滑块中心坐标
private double mOffsetHigh = 0 ; //后滑块中心坐标
private int mDistance = 0 ; //总刻度是固定距离 两边各去掉半个滑块距离

private int mThumbMarginTop = 30 ; //滑动块顶部距离上边框距离,也就是距离字体顶部的距离

private int mFlag = CLICK_INVAILD ;
private OnSeekBarChangeListener mBarChangeListener ;


private double defaultScreenLow = 0 ; //默认前滑块位置百分比
private double defaultScreenHigh = 100 ; //默认后滑块位置百分比

private boolean isEdit = false ; //输入框是否正在输入

public SeekBarPressure ( Context context ) {
this ( context , null );
}

public SeekBarPressure ( Context context , AttributeSet attrs ) {
this ( context , attrs , 0 );
}

public SeekBarPressure ( Context context , AttributeSet attrs , int defStyle ) {
super ( context , attrs , defStyle );
// this.setBackgroundColor(Color.BLACK);

Resources resources = getResources ();
notScrollBarBg = resources . getDrawable ( R . drawable . seekbarpressure_bg_progress );
hasScrollBarBg = resources . getDrawable ( R . drawable . seekbarpressure_bg_normal );
mThumbLow = resources . getDrawable ( R . drawable . seekbarpressure_thumb );
mThumbHigh = resources . getDrawable ( R . drawable . seekbarpressure_thumb );

mThumbLow . setState ( STATE_NORMAL );
mThumbHigh . setState ( STATE_NORMAL );

mScollBarWidth = notScrollBarBg . getIntrinsicWidth ();
mScollBarHeight = notScrollBarBg . getIntrinsicHeight ();

mThumbWidth = mThumbLow . getIntrinsicWidth ();
mThumbHeight = mThumbLow . getIntrinsicHeight ();

}

//默认执行,计算view的宽高,在onDraw()之前
protected void onMeasure ( int widthMeasureSpec , int heightMeasureSpec ) {
int width = measureWidth ( widthMeasureSpec );
// int height = measureHeight(heightMeasureSpec);
mScollBarWidth = width ;
mOffsetHigh = width - mThumbWidth / 2 ;
mOffsetLow = mThumbWidth / 2 ;
mDistance = width - mThumbWidth ;

mOffsetLow = formatDouble ( defaultScreenLow / 100 * ( mDistance ))+ mThumbWidth / 2 ;
mOffsetHigh = formatDouble ( defaultScreenHigh / 100 * ( mDistance )) + mThumbWidth / 2 ;
setMeasuredDimension ( width , mThumbHeight + mThumbMarginTop + 2 );
}


private int measureWidth ( int measureSpec ) {
int specMode = MeasureSpec . getMode ( measureSpec );
int specSize = MeasureSpec . getSize ( measureSpec );
//wrap_content
if ( specMode == MeasureSpec . AT_MOST ) {
}
//fill_parent或者精确值
else if ( specMode == MeasureSpec . EXACTLY ) {
}

return specSize ;
}

private int measureHeight ( int measureSpec ) {
int specMode = MeasureSpec . getMode ( measureSpec );
int specSize = MeasureSpec . getSize ( measureSpec );
int defaultHeight = 100 ;
//wrap_content
if ( specMode == MeasureSpec . AT_MOST ) {
}
//fill_parent或者精确值
else if ( specMode == MeasureSpec . EXACTLY ) {
defaultHeight = specSize ;
}

return defaultHeight ;
}

protected void onLayout ( boolean changed , int l , int t , int r , int b ) {
super . onLayout ( changed , l , t , r , b );
}

protected void onDraw ( Canvas canvas ) {
super . onDraw ( canvas );

Paint text_Paint = new Paint ();
text_Paint . setTextAlign ( Paint . Align . CENTER );
text_Paint . setColor ( Color . RED );
text_Paint . setTextSize ( 20 );

int aaa = mThumbMarginTop + mThumbHeight / 2 - mScollBarHeight / 2 ;
int bbb = aaa + mScollBarHeight ;

//白色,不会动
notScrollBarBg . setBounds ( mThumbWidth / 2 , aaa , mScollBarWidth - mThumbWidth / 2 , bbb );
notScrollBarBg . draw ( canvas );

//蓝色,中间部分会动
hasScrollBarBg . setBounds (( int ) mOffsetLow , aaa , ( int ) mOffsetHigh , bbb );
hasScrollBarBg . draw ( canvas );

//前滑块
mThumbLow . setBounds (( int )( mOffsetLow - mThumbWidth / 2 ), mThumbMarginTop , ( int )( mOffsetLow + mThumbWidth / 2 ), mThumbHeight + mThumbMarginTop );
mThumbLow . draw ( canvas );

//后滑块
mThumbHigh . setBounds (( int )( mOffsetHigh - mThumbWidth / 2 ), mThumbMarginTop , ( int )( mOffsetHigh + mThumbWidth / 2 ), mThumbHeight + mThumbMarginTop );
mThumbHigh . draw ( canvas );

double progressLow = formatDouble (( mOffsetLow - mThumbWidth / 2 ) * 100 / mDistance );
double progressHigh = formatDouble (( mOffsetHigh - mThumbWidth / 2 ) * 100 / mDistance );
// Log.d(TAG, "onDraw-->mOffsetLow: " + mOffsetLow + " mOffsetHigh: " + mOffsetHigh + " progressLow: " + progressLow + " progressHigh: " + progressHigh);
canvas . drawText (( int ) progressLow + "" , ( int ) mOffsetLow - 2 - 2 , 15 , text_Paint );
canvas . drawText (( int ) progressHigh + "" , ( int ) mOffsetHigh - 2 , 15 , text_Paint );

if ( mBarChangeListener != null ) {
if (! isEdit ) {
mBarChangeListener . onProgressChanged ( this , progressLow , progressHigh );
}

}
}

@Override
public boolean onTouchEvent ( MotionEvent e ) {
//按下
if ( e . getAction () == MotionEvent . ACTION_DOWN ) {
if ( mBarChangeListener != null ) {
mBarChangeListener . onProgressBefore ();
isEdit = false ;
}
mFlag = getAreaFlag ( e );
// Log.d(TAG, "e.getX: " + e.getX() + "mFlag: " + mFlag);
// Log.d("ACTION_DOWN", "------------------");
if ( mFlag == CLICK_ON_LOW ) {
mThumbLow . setState ( STATE_PRESSED );
} else if ( mFlag == CLICK_ON_HIGH ) {
mThumbHigh . setState ( STATE_PRESSED );
} else if ( mFlag == CLICK_IN_LOW_AREA ) {
mThumbLow . setState ( STATE_PRESSED );
//如果点击0-mThumbWidth/2坐标
if ( e . getX () < 0 || e . getX () <= mThumbWidth / 2 ) {
mOffsetLow = mThumbWidth / 2 ;
} else if ( e . getX () > mScollBarWidth - mThumbWidth / 2 ) {
// mOffsetLow = mDistance - mDuration;
mOffsetLow = mThumbWidth / 2 + mDistance ;
} else {
mOffsetLow = formatDouble ( e . getX ());
// if (mOffsetHigh<= mOffsetLow) {
// mOffsetHigh = (mOffsetLow + mDuration <= mDistance) ? (mOffsetLow + mDuration)
// : mDistance;
// mOffsetLow = mOffsetHigh - mDuration;
// }
}
} else if ( mFlag == CLICK_IN_HIGH_AREA ) {
mThumbHigh . setState ( STATE_PRESSED );
// if (e.getX() < mDuration) {
// mOffsetHigh = mDuration;
// mOffsetLow = mOffsetHigh - mDuration;
// } else if (e.getX() >= mScollBarWidth - mThumbWidth/2) {
// mOffsetHigh = mDistance + mThumbWidth/2;
if ( e . getX () >= mScollBarWidth - mThumbWidth / 2 ) {
mOffsetHigh = mDistance + mThumbWidth / 2 ;
} else {
mOffsetHigh = formatDouble ( e . getX ());
// if (mOffsetHigh <= mOffsetLow) {
// mOffsetLow = (mOffsetHigh - mDuration >= 0) ? (mOffsetHigh - mDuration) : 0;
// mOffsetHigh = mOffsetLow + mDuration;
// }
}
}
//设置进度条
refresh ();

//移动move
} else if ( e . getAction () == MotionEvent . ACTION_MOVE ) {
// Log.d("ACTION_MOVE", "------------------");
if ( mFlag == CLICK_ON_LOW ) {
if ( e . getX () < 0 || e . getX () <= mThumbWidth / 2 ) {
mOffsetLow = mThumbWidth / 2 ;
} else if ( e . getX () >= mScollBarWidth - mThumbWidth / 2 ) {
mOffsetLow = mThumbWidth / 2 + mDistance ;
mOffsetHigh = mOffsetLow ;
} else {
mOffsetLow = formatDouble ( e . getX ());
if ( mOffsetHigh - mOffsetLow <= 0 ) {
mOffsetHigh = ( mOffsetLow <= mDistance + mThumbWidth / 2 ) ? ( mOffsetLow ) : ( mDistance + mThumbWidth / 2 );
}
}
} else if ( mFlag == CLICK_ON_HIGH ) {
if ( e . getX () < mThumbWidth / 2 ) {
mOffsetHigh = mThumbWidth / 2 ;
mOffsetLow = mThumbWidth / 2 ;
} else if ( e . getX () > mScollBarWidth - mThumbWidth / 2 ) {
mOffsetHigh = mThumbWidth / 2 + mDistance ;
} else {
mOffsetHigh = formatDouble ( e . getX ());
if ( mOffsetHigh - mOffsetLow <= 0 ) {
mOffsetLow = ( mOffsetHigh >= mThumbWidth / 2 ) ? ( mOffsetHigh ) : mThumbWidth / 2 ;
}
}
}
//设置进度条
refresh ();
//抬起
} else if ( e . getAction () == MotionEvent . ACTION_UP ) {
// Log.d("ACTION_UP", "------------------");
mThumbLow . setState ( STATE_NORMAL );
mThumbHigh . setState ( STATE_NORMAL );

if ( mBarChangeListener != null ) {
mBarChangeListener . onProgressAfter ();
}
//这两个for循环 是用来自动对齐刻度的,注释后,就可以自由滑动到任意位置
// for (int i = 0; i < money.length; i++) {
// if(Math.abs(mOffsetLow-i* ((mScollBarWidth-mThumbWidth)/ (money.length-1)))<=(mScollBarWidth-mThumbWidth)/(money.length-1)/2){
// mprogressLow=i;
// mOffsetLow =i* ((mScollBarWidth-mThumbWidth)/(money.length-1));
// invalidate();
// break;
// }
// }
//
// for (int i = 0; i < money.length; i++) {
// if(Math.abs(mOffsetHigh-i* ((mScollBarWidth-mThumbWidth)/(money.length-1) ))<(mScollBarWidth-mThumbWidth)/(money.length-1)/2){
// mprogressHigh=i;
// mOffsetHigh =i* ((mScollBarWidth-mThumbWidth)/(money.length-1));
// invalidate();
// break;
// }
// }
}
return true ;
}

public int getAreaFlag ( MotionEvent e ) {

int top = mThumbMarginTop ;
int bottom = mThumbHeight + mThumbMarginTop ;
if ( e . getY () >= top && e . getY () <= bottom && e . getX () >= ( mOffsetLow - mThumbWidth / 2 ) && e . getX () <= mOffsetLow + mThumbWidth / 2 ) {
return CLICK_ON_LOW ;
} else if ( e . getY () >= top && e . getY () <= bottom && e . getX () >= ( mOffsetHigh - mThumbWidth / 2 ) && e . getX () <= ( mOffsetHigh + mThumbWidth / 2 )) {
return CLICK_ON_HIGH ;
} else if ( e . getY () >= top
&& e . getY () <= bottom
&& (( e . getX () >= 0 && e . getX () < ( mOffsetLow - mThumbWidth / 2 )) || (( e . getX () > ( mOffsetLow + mThumbWidth / 2 ))
&& e . getX () <= (( double ) mOffsetHigh + mOffsetLow ) / 2 ))) {
return CLICK_IN_LOW_AREA ;
} else if ( e . getY () >= top
&& e . getY () <= bottom
&& ((( e . getX () > (( double ) mOffsetHigh + mOffsetLow ) / 2 ) && e . getX () < ( mOffsetHigh - mThumbWidth / 2 )) || ( e
. getX () > ( mOffsetHigh + mThumbWidth / 2 ) && e . getX () <= mScollBarWidth ))) {
return CLICK_IN_HIGH_AREA ;
} else if (!( e . getX () >= 0 && e . getX () <= mScollBarWidth && e . getY () >= top && e . getY () <= bottom )) {
return CLICK_OUT_AREA ;
} else {
return CLICK_INVAILD ;
}
}

//更新滑块
private void refresh () {
invalidate ();
}

//设置前滑块的值
public void setProgressLow ( double progressLow ) {
this . defaultScreenLow = progressLow ;
mOffsetLow = formatDouble ( progressLow / 100 * ( mDistance ))+ mThumbWidth / 2 ;
isEdit = true ;
refresh ();
}

//设置后滑块的值
public void setProgressHigh ( double progressHigh ) {
this . defaultScreenHigh = progressHigh ;
mOffsetHigh = formatDouble ( progressHigh / 100 * ( mDistance )) + mThumbWidth / 2 ;
isEdit = true ;
refresh ();
}

public void setOnSeekBarChangeListener ( OnSeekBarChangeListener mListener ) {
this . mBarChangeListener = mListener ;
}

//回调函数,在滑动时实时调用,改变输入框的值
public interface OnSeekBarChangeListener {
//滑动前
public void onProgressBefore ();

//滑动时
public void onProgressChanged ( SeekBarPressure seekBar , double progressLow ,
double progressHigh );

//滑动后
public void onProgressAfter ();
}

/* private int formatInt(double value) {
BigDecimal bd = new BigDecimal(value);
BigDecimal bd1 = bd.setScale(0, BigDecimal.ROUND_HALF_UP);
return bd1.intValue();
}*/

public static double formatDouble ( double pDouble ) {
BigDecimal bd = new BigDecimal ( pDouble );
BigDecimal bd1 = bd . setScale ( 2 , BigDecimal . ROUND_HALF_UP );
pDouble = bd1 . doubleValue ();
return pDouble ;
}

}

2、布局调用 xxx.xml

              android:id="@+id/seekBar_tg2"  


            android:layout_width="match_parent"  
            android:layout_height="wrap_content"  
            android:layout_alignParentTop="true"  
            android:layout_marginBottom="10dp"  
            android:layout_marginLeft="20dp"  
            android:layout_marginRight="20dp" 
            android:layout_toRightOf="@id/ni"/>  

3、在Activity中实现XxxActivity.class

seekBarPressures = (SeekBarPressure) findViewById(R.id.seekBar_tg2); seekBarPressures.setOnSeekBarChangeListener(new SeekBarPressure.OnSeekBarChangeListener() { @Override public void onProgressBefore() { isScreen = true; } @Override public void onProgressChanged(SeekBarPressure seekBar, double progressLow, double progressHigh) { editTexts_min.setText((int) progressLow + ""); editTexts_max.setText((int) progressHigh + ""); } @Override public void onProgressAfter() { isScreen = false; } });

原文:http://lanaiver6291.blog.163.com/blog/static/177798310201531314

下载地址:http://download.csdn.net/detail/zhanghuaiwang/9912331

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