1. 使用蓝牙的响应权限

<uses-permission android:name="android.permission.BLUETOOTH" /><uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />

2. 配置本机蓝牙模块

在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter
BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter();//直接打开系统的蓝牙设置面板Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);startActivityForResult(intent, 0x1);//直接打开蓝牙adapter.enable();//关闭蓝牙adapter.disable();//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//设置持续时间(最多300秒)

3.搜索蓝牙设备

使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备。
startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。

该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。
请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:
ACTION_DISCOVERY_START:开始搜索
ACTION_DISCOVERY_FINISHED:搜索结束
ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。
我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能:

// 创建一个接收ACTION_FOUND广播的BroadcastReceiverprivate final BroadcastReceiver mReceiver = new BroadcastReceiver() {    public void onReceive(Context context, Intent intent) {        String action = intent.getAction();        // 发现设备        if (BluetoothDevice.ACTION_FOUND.equals(action)) {            // 从Intent中获取设备对象            BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);            // 将设备名称和地址放入array adapter,以便在ListView中显示            mArrayAdapter.add(device.getName() + "\n" + device.getAddress());        }    }};// 注册BroadcastReceiverIntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);registerReceiver(mReceiver, filter); // 不要忘了之后解除绑定

4. 蓝牙Socket通信

如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。

当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。

服务器设备与客户端设备获取BluetoothSocket的途径是不同的。

服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。

服务器端的实现

通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)
调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)
如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)

private class AcceptThread extends Thread {    private final BluetoothServerSocket mmServerSocket;    public AcceptThread() {        // Use a temporary object that is later assigned to mmServerSocket,        // because mmServerSocket is final        BluetoothServerSocket tmp = null;        try {            // MY_UUID is the app's UUID string, also used by the client code            tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);        } catch (IOException e) { }        mmServerSocket = tmp;    }    public void run() {        BluetoothSocket socket = null;        // Keep listening until exception occurs or a socket is returned        while (true) {            try {                socket = mmServerSocket.accept();            } catch (IOException e) {                break;            }            // If a connection was accepted            if (socket != null) {                // Do work to manage the connection (in a separate thread)                manageConnectedSocket(socket);                mmServerSocket.close();                break;            }        }    }    /** Will cancel the listening socket, and cause the thread to finish */    public void cancel() {        try {            mmServerSocket.close();        } catch (IOException e) { }    }}

客户端的实现

通过搜索得到服务器端的BluetoothService
调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)
调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回
注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败。

private class ConnectThread extends Thread {    private final BluetoothSocket mmSocket;    private final BluetoothDevice mmDevice;    public ConnectThread(BluetoothDevice device) {        // Use a temporary object that is later assigned to mmSocket,        // because mmSocket is final        BluetoothSocket tmp = null;        mmDevice = device;        // Get a BluetoothSocket to connect with the given BluetoothDevice        try {            // MY_UUID is the app's UUID string, also used by the server code            tmp = device.createRfcommSocketToServiceRecord(MY_UUID);        } catch (IOException e) { }        mmSocket = tmp;    }    public void run() {        // Cancel discovery because it will slow down the connection        mBluetoothAdapter.cancelDiscovery();        try {            // Connect the device through the socket. This will block            // until it succeeds or throws an exception            mmSocket.connect();        } catch (IOException connectException) {            // Unable to connect; close the socket and get out            try {                mmSocket.close();            } catch (IOException closeException) { }            return;        }        // Do work to manage the connection (in a separate thread)        manageConnectedSocket(mmSocket);    }    /** Will cancel an in-progress connection, and close the socket */    public void cancel() {        try {            mmSocket.close();        } catch (IOException e) { }    }}

连接管理(数据通信)

分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream
使用read(bytes[])和write(bytes[])方法分别进行读写操作
注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)
private class ConnectedThread extends Thread {    private final BluetoothSocket mmSocket;    private final InputStream mmInStream;    private final OutputStream mmOutStream;    public ConnectedThread(BluetoothSocket socket) {        mmSocket = socket;        InputStream tmpIn = null;        OutputStream tmpOut = null;        // Get the input and output streams, using temp objects because        // member streams are final        try {            tmpIn = socket.getInputStream();            tmpOut = socket.getOutputStream();        } catch (IOException e) { }        mmInStream = tmpIn;        mmOutStream = tmpOut;    }    public void run() {        byte[] buffer = new byte[1024];  // buffer store for the stream        int bytes; // bytes returned from read()        // Keep listening to the InputStream until an exception occurs        while (true) {            try {                // Read from the InputStream                bytes = mmInStream.read(buffer);                // Send the obtained bytes to the UI Activity                mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)                        .sendToTarget();            } catch (IOException e) {                break;            }        }    }    /* Call this from the main Activity to send data to the remote device */    public void write(byte[] bytes) {        try {            mmOutStream.write(bytes);        } catch (IOException e) { }    }    /* Call this from the main Activity to shutdown the connection */    public void cancel() {        try {            mmSocket.close();        } catch (IOException e) { }    }}



【转自】http://www.jb51.net/article/42416.htm

更多相关文章

  1. 浅谈Java中Collections.sort对List排序的两种方法
  2. Python list sort方法的具体使用
  3. python list.sort()根据多个关键字排序的方法实现
  4. android中设置AlertDialog的大小 .
  5. /system/bin/service分析与使用
  6. android 调试方法
  7. Ubuntu 下配置使用Android(安卓)adb
  8. Ubuntu12.04 安装ADB调试环境
  9. Android(安卓)GPS学习 (一) :GPS 启动流程

随机推荐

  1. android TextView 更换字体
  2. Android开发学习之布局
  3. Cocos2d-x 发布 Android
  4. Android仿Iphone屏幕底部弹出半透明Popup
  5. Android第三方开源对话消息提示框:SweetAl
  6. Android实现版本更新和自动安装
  7. 如何判断是手机端还是PC端?
  8. Activity实现自定义Dialog
  9. android集成sharesdk遇到的坑无法返回app
  10. android入门篇之ContentProvider学习笔记