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一般情况下,在android系统中获取手机的方位信息azimuth似乎是很简单的事情,在api中有TYPE_ORIENTATION常量,可以像得到加速度传感器那样得到方向传感器sm.getDefaultSensor(Sensor.TYPE_ORIENTATION);然而,这一方法目前已不再使用。


  其实,Android中的方向传感器也是是通过磁力计magnetometer和加速度传感器accelerometer抽象出来的。因此我们可以通过磁力计magnetometer和加速度传感器accelerometer来获得方位信息。由磁场和加速度如何得到方位信息的算法在api中已被封装好了。通过这种方式比直接获得方向传感器获得的信息更准确。

values[0]  :azimuth 方向角,但用(磁场+加速度)得到的数据范围是(-180180,也就是说,0表示正北,90表示正东,180/-180表示正南,-90表示正西。而直接通过方向感应器数据范围是(0359360/0表示正北,90表示正东,180表示正南,270表示正西。

values[1]  pitch 倾斜   即由静止状态开始,前后翻转

values[2]  roll 旋转角  即由静止状态开始,左右翻转


//api中源码

 public static float[] getOrientation(float[] R, float values[]) {
        /*
         * 4x4 (length=16) case:
         *   /  R[ 0]   R[ 1]   R[ 2]   0  \
         *   |  R[ 4]   R[ 5]   R[ 6]   0  |
         *   |  R[ 8]   R[ 9]   R[10]   0  |
         *   \      0       0       0   1  /
         *   
         * 3x3 (length=9) case:
         *   /  R[ 0]   R[ 1]   R[ 2]  \
         *   |  R[ 3]   R[ 4]   R[ 5]  |
         *   \  R[ 6]   R[ 7]   R[ 8]  /
         * 
         */
        if (R.length == 9) {
            values[0] = (float)Math.atan2(R[1], R[4]);
            values[1] = (float)Math.asin(-R[7]);
            values[2] = (float)Math.atan2(-R[6], R[8]);
        } else {
            values[0] = (float)Math.atan2(R[1], R[5]);
            values[1] = (float)Math.asin(-R[9]);
            values[2] = (float)Math.atan2(-R[8], R[10]);
        }
        return values;
    }

//getRotaionMatrix源码

 public static boolean getRotationMatrix(float[] R, float[] I,
            float[] gravity, float[] geomagnetic) {
        // TODO: move this to native code for efficiency
        float Ax = gravity[0];
        float Ay = gravity[1];
        float Az = gravity[2];
        final float Ex = geomagnetic[0];
        final float Ey = geomagnetic[1];
        final float Ez = geomagnetic[2];
        float Hx = Ey*Az - Ez*Ay;
        float Hy = Ez*Ax - Ex*Az;
        float Hz = Ex*Ay - Ey*Ax;
        final float normH = (float)Math.sqrt(Hx*Hx + Hy*Hy + Hz*Hz);
        if (normH < 0.1f) {
            // device is close to free fall (or in space?), or close to
            // magnetic north pole. Typical values are  > 100.
            return false;
        }
        final float invH = 1.0f / normH;
        Hx *= invH;
        Hy *= invH;
        Hz *= invH;
        final float invA = 1.0f / (float)Math.sqrt(Ax*Ax + Ay*Ay + Az*Az);
        Ax *= invA;
        Ay *= invA;
        Az *= invA;
        final float Mx = Ay*Hz - Az*Hy;
        final float My = Az*Hx - Ax*Hz;
        final float Mz = Ax*Hy - Ay*Hx;
        if (R != null) {
            if (R.length == 9) {
                R[0] = Hx;     R[1] = Hy;     R[2] = Hz;
                R[3] = Mx;     R[4] = My;     R[5] = Mz;
                R[6] = Ax;     R[7] = Ay;     R[8] = Az;
            } else if (R.length == 16) {
                R[0]  = Hx;    R[1]  = Hy;    R[2]  = Hz;   R[3]  = 0;
                R[4]  = Mx;    R[5]  = My;    R[6]  = Mz;   R[7]  = 0;
                R[8]  = Ax;    R[9]  = Ay;    R[10] = Az;   R[11] = 0;
                R[12] = 0;     R[13] = 0;     R[14] = 0;    R[15] = 1;
            }
        }
        if (I != null) {
            // compute the inclination matrix by projecting the geomagnetic
            // vector onto the Z (gravity) and X (horizontal component
            // of geomagnetic vector) axes.
            final float invE = 1.0f / (float)Math.sqrt(Ex*Ex + Ey*Ey + Ez*Ez);
            final float c = (Ex*Mx + Ey*My + Ez*Mz) * invE;
            final float s = (Ex*Ax + Ey*Ay + Ez*Az) * invE;
            if (I.length == 9) {
                I[0] = 1;     I[1] = 0;     I[2] = 0;
                I[3] = 0;     I[4] = c;     I[5] = s;
                I[6] = 0;     I[7] =-s;     I[8] = c;
            } else if (I.length == 16) {
                I[0] = 1;     I[1] = 0;     I[2] = 0;
                I[4] = 0;     I[5] = c;     I[6] = s;
                I[8] = 0;     I[9] =-s;     I[10]= c;
                I[3] = I[7] = I[11] = I[12] = I[13] = I[14] = 0;
                I[15] = 1;
            }
        }
        return true;
    }

其中R[]数据是旋转数组,用来存放磁场和加速度的数据。之后在通过getOrientation方法通过一定的算法利用R[]得到方位信息values[]数组。


Code :


public class Orientation extends Activity implements SensorEventListener {


private SensorManager sm;

private ImageView orientation;

private Sensor aSensor;

private Sensor mSensor;


float[] accelerometerValues = new float[3];

float[] magneticFieldValues = new float[3];

float[] values = new float[3];

float[] rotate = new float[9];


@Override

protected void onCreate(Bundle savedInstanceState) {

// TODO Auto-generated method stub

super.onCreate(savedInstanceState);

setContentView(R.layout.orientation);

orientation = (ImageView) findViewById(R.id.orientation);

orientation.setKeepScreenOn(true);


}


@Override

protected void onResume() {

super.onResume();

sm = (SensorManager) this.getSystemService(SENSOR_SERVICE);

aSensor = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);

mSensor = sm.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);


if (aSensor != null && mSensor != null) {

sm.registerListener(this, aSensor,

SensorManager.SENSOR_DELAY_NORMAL);

sm.registerListener(this, mSensor,

SensorManager.SENSOR_DELAY_NORMAL);

}

}


@Override

protected void onPause() {

super.onPause();

sm.unregisterListener(this, aSensor);

sm.unregisterListener(this, mSensor);

}


private float predegree = 0;


@Override

public void onSensorChanged(SensorEvent event) {

if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {

accelerometerValues = event.values;

}

if (event.sensor.getType() == Sensor.TYPE_MAGNETIC_FIELD) {

magneticFieldValues = event.values;

}


SensorManager.getRotationMatrix(rotate, null, accelerometerValues,

magneticFieldValues);

/* 经过SensorManager.getOrientation(rotate, values);得到的values值为弧度 */

SensorManager.getOrientation(rotate, values);

/* 转换为角度 */

values[0] = (float) Math.toDegrees(values[0]);

float degree = values[0];

Log.i("jarlen", " degree = " + degree + "  values[0] =  " + values[0]);

if (Math.abs(degree + predegree) > 1) {

/** 动画效果 */

RotateAnimation animation = new RotateAnimation(predegree, degree,

Animation.RELATIVE_TO_SELF, 0.5f,

Animation.RELATIVE_TO_SELF, 0.5f);

animation.setDuration(200);

orientation.startAnimation(animation);

}

predegree = -degree;

}


@Override

public void onAccuracyChanged(Sensor sensor, int accuracy) {

// TODO Auto-generated method stub


}

}



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