Android(安卓)Launcher3安装应用后,控制应用图标显示位置
16lz
2021-01-26
最近在搞Android的Launcher开发,去掉应用列表后,每次安装应用应用图标都会放在第二页。查看源码后,发现安装应用会走LauncherModel的addAndBindAddedWorkspaceApps方法,添加绑定一个应用图标到workspace中。
public void addAndBindAddedWorkspaceApps(final Context context, final ArrayList workspaceApps) {
而addAndBindAddedWorkspaceApps方法又是通过findNextAvailableIconSpace方法寻找一个空位置存放应用图标。这里如果找不到,就会把页数++。
// Add this icon to the db, creating a new page if necessary. If there// is only the empty page then we just add items to the first page.// Otherwise, we add them to the next pages.int startSearchPageIndex = workspaceScreens.isEmpty() ? 0 : 1;Pair coords = LauncherModel.findNextAvailableIconSpace(context, name, launchIntent, startSearchPageIndex, workspaceScreens);
在findNextAvailableIconSpace方法中,我发现总是从我Launcher的第二个页面开始往下寻找空位置。所以我修改了这个方法,让他从第一页开始寻找。这样就完美地解决了安装应用后,应用图标放置位置的问题。
static Pair findNextAvailableIconSpace(Context context, String name, Intent launchIntent, int firstScreenIndex, ArrayList workspaceScreens) { // Lock on the app so that we don't try and get the items while apps are being added LauncherAppState app = LauncherAppState.getInstance(); LauncherModel model = app.getModel(); boolean found = false; synchronized (app) { if (sWorkerThread.getThreadId() != Process.myTid()) { // Flush the LauncherModel worker thread, so that if we just did another // processInstallShortcut, we give it time for its shortcut to get added to the // database (getItemsInLocalCoordinates reads the database) model.flushWorkerThread(); } final ArrayList items = LauncherModel.getItemsInLocalCoordinates(context); // Try adding to the workspace screens incrementally, starting at the default or center // screen and alternating between +1, -1, +2, -2, etc. (using ~ ceil(i/2f)*(-1)^(i-1)) //修改控制安装后图标位置 firstScreenIndex = Math.min(firstScreenIndex, workspaceScreens.size()); int count = workspaceScreens.size(); firstScreenIndex = firstScreenIndex >= 1 ? firstScreenIndex - 1 : firstScreenIndex; for (int screen = firstScreenIndex; screen < count && !found; screen++) { int[] tmpCoordinates = new int[2]; if (findNextAvailableIconSpaceInScreen(items, tmpCoordinates, workspaceScreens.get(screen))) { // Update the Launcher db return new Pair(workspaceScreens.get(screen), tmpCoordinates); } } } return null;}
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