<?xml version="1.0" encoding="utf-8"?><manifest>    <!-- 基本配置 -->    <uses-permission />    <permission />    <permission-tree />    <permission-group />    <instrumentation />    <uses-sdk />    <uses-configuration />    <uses-feature />    <supports-screens />    <compatible-screens />    <supports-gl-texture />        <!-- 应用配置 -->    <application>                <!-- Activity 配置 -->        <activity>            <intent-filter>                <action />                <category />                <data />            </intent-filter>            <meta-data />        </activity>                <activity-alias>            <intent-filter> . . . </intent-filter>            <meta-data />        </activity-alias>                <!-- Service 配置 -->        <service>            <intent-filter> . . . </intent-filter>            <meta-data/>        </service>                <!-- Receiver 配置 -->        <receiver>            <intent-filter> . . . </intent-filter>            <meta-data />        </receiver>                <!-- Provider 配置 -->        <provider>            <grant-uri-permission />            <meta-data />        </provider>                <!-- 所需类库配置 -->        <uses-library />    </application></manifest>



1. <manifest> </manifest>

<manifest xmlns:android="http://schemas.android.com/apk/res/android"     package="string"     android:sharedUserId="string"     android:sharedUserLabel="string resource"      android:versionCode="integer"     android:versionName="string"     android:installLocation=["auto" | "internalOnly" | "preferExternal"] >  . . .</manifest>
它必须包含以下两个属性:

1) xmlns:android

2) package

2.<uses-permission />申请权限

<uses-permission android:name="string" />
申请程序正常运行所必须的权限,在安装时由用户授予。

android:name可以其它应用程序通过<permission />定义的权限;也可以是系统定义的权限,如:

"android.permission.CAMERA" or "android.permission.READ_CONTACTS"

3.<permission />定义权限

<permission android:description="string resource"      android:icon="drawable resource"      android:label="string resource"      android:name="string"      android:permissionGroup="string"      android:protectionLevel=["normal" | "dangerous" |                   "signature" | "signatureOrSystem"] />

4. <uses-sdk />

<uses-sdk android:minSdkVersion="integer"     android:targetSdkVersion="integer"     android:maxSdkVersion="integer" />
"interger"为API Level。

5. <supports-screens />

<supports-screens android:resizeable=["true"| "false"]         android:smallScreens=["true" | "false"]         android:normalScreens=["true" | "false"]         android:largeScreens=["true" | "false"]         android:xlargeScreens=["true" | "false"]         android:anyDensity=["true" | "false"]         android:requiresSmallestWidthDp="integer"         android:compatibleWidthLimitDp="integer"         android:largestWidthLimitDp="integer"/>


6. <compatible-screens> </compatible-screens>

<compatible-screens>  <screen android:screenSize=["small" | "normal" | "large" | "xlarge"]      android:screenDensity=["ldpi" | "mdpi" | "hdpi" | "xhdpi"] />  ...</compatible-screens>
Android系统在安装或运行时,都不会读取<compatible-screens>元素。此元素被外部服务(如Google Play)使用,以更好地理解应用程序与屏幕配置的兼容性,并且为用户进行过滤。示例如下:

<manifest ... >  ...  <compatible-screens>    <!-- all small size screens -->    <screen android:screenSize="small" android:screenDensity="ldpi" />    <screen android:screenSize="small" android:screenDensity="mdpi" />    <screen android:screenSize="small" android:screenDensity="hdpi" />    <screen android:screenSize="small" android:screenDensity="xhdpi" />    <!-- all normal size screens -->    <screen android:screenSize="normal" android:screenDensity="ldpi" />    <screen android:screenSize="normal" android:screenDensity="mdpi" />    <screen android:screenSize="normal" android:screenDensity="hdpi" />    <screen android:screenSize="normal" android:screenDensity="xhdpi" />  </compatible-screens>  <application ... >    ...  <application></manifest>


7. <supports-gl-texture />

<supports-gl-texture android:name="string" />
宣布应用程序支持“a single GL texture compression format”,应用程序可以提供本地的压缩资源(在.apk中),或应用程序在运行时从服务器下载。实例如下:

<supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" /><supports-gl-texture android:name="GL_OES_compressed_paletted_texture" />
android:name可使用的值如下表所示:



8. <application> </application>

<application android:allowTaskReparenting=["true" | "false"]      android:allowBackup=["true" | "false"]      android:backupAgent="string"      android:debuggable=["true" | "false"]      android:description="string resource"      android:enabled=["true" | "false"]      android:hasCode=["true" | "false"]      android:hardwareAccelerated=["true" | "false"]      android:icon="drawable resource"      android:killAfterRestore=["true" | "false"]      android:largeHeap=["true" | "false"]      android:label="string resource"      android:logo="drawable resource"      android:manageSpaceActivity="string"      android:name="string"      android:permission="string"      android:persistent=["true" | "false"]      android:process="string"      android:restoreAnyVersion=["true" | "false"]      android:requiredAccountType="string"      android:restrictedAccountType="string"      android:supportsRtl=["true" | "false"]      android:taskAffinity="string"      android:testOnly=["true" | "false"]      android:theme="resource or theme"      android:uiOptions=["none" | "splitActionBarWhenNarrow"]      android:vmSafeMode=["true" | "false"] >  . . .</application>

它可以包含:

<activity>
<activity-alias>
<service>
<receiver>
<provider>
<uses-library>

•android:hardwareAccelerated
当绘制应用的所有activities和views时,是否启用了硬件加速。
默认值:"true": 如果minSdkVersion or targetSdkVersion大于等于14
"false":如果minSdkVersion or targetSdkVersion小于14

android:permission
需要与此应用交互的客户端必须具有的权限。

android:persistent
标志应用是否一直运行。普通应用程序通常不应该设置为"true",此模式是为特定的系统应用程序所用。

android:process
所有应用组件应当在进程名由android:process指定的进程中运行。每个组件也可以指定它所运行的进程名。
当应用中的组件第一次需要运行时,Android系统默认为为它创建一个进程,且进程名为“package name”。
如果两个应用运行在同一个进程,则它们必须具有相同的userID和签名。

8. <activity> </activity>

<activity android:allowTaskReparenting=["true" | "false"]     android:alwaysRetainTaskState=["true" | "false"]     android:clearTaskOnLaunch=["true" | "false"]     android:configChanges=["mcc", "mnc", "locale",                "touchscreen", "keyboard", "keyboardHidden",                "navigation", "screenLayout", "fontScale", "uiMode",                "orientation", "screenSize", "smallestScreenSize"]     android:enabled=["true" | "false"]     android:excludeFromRecents=["true" | "false"]     android:exported=["true" | "false"]     android:finishOnTaskLaunch=["true" | "false"]     android:hardwareAccelerated=["true" | "false"]     android:icon="drawable resource"     android:label="string resource"     android:launchMode=["multiple" | "singleTop" |               "singleTask" | "singleInstance"]     android:multiprocess=["true" | "false"]     android:name="string"     android:noHistory=["true" | "false"]      android:parentActivityName="string"      android:permission="string"     android:process="string"     android:screenOrientation=["unspecified" | "behind" |                  "landscape" | "portrait" |                  "reverseLandscape" | "reversePortrait" |                  "sensorLandscape" | "sensorPortrait" |                  "userLandscape" | "userPortrait" |                  "sensor" | "fullSensor" | "nosensor" |                  "user" | "fullUser" | "locked"]     android:stateNotNeeded=["true" | "false"]     android:taskAffinity="string"     android:theme="resource or theme"     android:uiOptions=["none" | "splitActionBarWhenNarrow"]     android:windowSoftInputMode=["stateUnspecified",                   "stateUnchanged", "stateHidden",                   "stateAlwaysHidden", "stateVisible",                   "stateAlwaysVisible", "adjustUnspecified",                   "adjustResize", "adjustPan"] >    . . .</activity>
它可以包含:

<intent-filter>
<meta-data>

Activity活动组件(即界面控制器组件)的声明标签,Android应用中的每一个Activity都必须在AndroidManifest.xml配置文件中声明,否则系统将不识别也不执行该Activity。<activity>标签中常用的属性有:Activity对应类名android:name,对应主题android:theme,加载模式android:launchMode,键盘交互模式android:windowSoftInputMode等。

9. <activity-alias> </activity-alias>

<activity-alias android:enabled=["true" | "false"]        android:exported=["true" | "false"]        android:icon="drawable resource"        android:label="string resource"        android:name="string"        android:permission="string"        android:targetActivity="string" >  . . .</activity-alias>

它可以包含:

<intent-filter>
<meta-data>

10. <service> </service>

<service android:enabled=["true" | "false"]    android:exported=["true" | "false"]    android:icon="drawable resource"    android:isolatedProcess=["true" | "false"]    android:label="string resource"    android:name="string"    android:permission="string"    android:process="string" >  . . .</service>

它可以包含:

<intent-filter>
<meta-data>












更多相关文章

  1. flutter APP 应用名称、启动页、图标配置
  2. Android(安卓)Studio Gradle Build Running 特别慢的问题探讨
  3. Android(安卓)OCR 项目
  4. Android(安卓)CTS
  5. Android(安卓)的OkHttp(发送网络请求)
  6. mac下Android(安卓)studio gradle 配置
  7. 详解React Native开源时间日期选择器组件(react-native-datetime
  8. android studio配置git
  9. Android上GDB的使用

随机推荐

  1. CPU 是怎样工作的?[每日前端夜话0x89]
  2. 造了一个 Redis 分布锁的轮子,没想到还学
  3. 链路追踪 SkyWalking 源码分析 —— Coll
  4. 作业调度中间件 Elastic-Job-Cloud 源码
  5. android framework中添加使用第三方jar包
  6. 链路追踪 SkyWalking 源码分析 —— 调试
  7. 链路追踪 SkyWalking 源码分析 —— Coll
  8. 链路追踪 SkyWalking 源码分析 —— Coll
  9. Vue生命周期钩子简介[每日前端夜话0x8A]
  10. 链路追踪 SkyWalking 源码分析 —— Agen