一、切换摄像头

在前后摄像头之间切换,首先需要关闭之前打开的摄像头,关闭preview,之后重新打开新的摄像头,重新打开preview。

public void switchCamera() {        if (mCameraId.equals(CAMERA_FRONT)) {            mCameraId = CAMERA_BACK;            closeCamera();            reopenCamera();        } else if (mCameraId.equals(CAMERA_BACK)) {            mCameraId = CAMERA_FRONT;            closeCamera();            reopenCamera();        }    }

关闭摄像头:

/**     * Closes the current {@link CameraDevice}.     */    private void closeCamera() {        try {            mCameraOpenCloseLock.acquire();            synchronized (mCameraStateLock) {                // Reset state and clean up resources used by the camera.                // Note: After calling this, the ImageReaders will be closed after any background                // tasks saving Images from these readers have been completed.                mPendingUserCaptures = 0;                mState = STATE_CLOSED;                if (null != mCaptureSession) {                    mCaptureSession.close();                    mCaptureSession = null;                }                if (null != mCameraDevice) {                    mCameraDevice.close();                    mCameraDevice = null;                }                if (null != mJpegImageReader) {                    mJpegImageReader.close();                    mJpegImageReader = null;                }                if (null != mRawImageReader) {                    mRawImageReader.close();                    mRawImageReader = null;                }            }        } catch (InterruptedException e) {            throw new RuntimeException("Interrupted while trying to lock camera closing.", e);        } finally {            mCameraOpenCloseLock.release();        }    }

打开新的摄像头:

public void reopenCamera() {        if (mTextureView.isAvailable()) {            openCamera();        } else {            mTextureView.setSurfaceTextureListener(mSurfaceTextureListener);        }    }

如果TextureView是available的,那么直接调用openCamera()打开camera(openCamera()的代码参考之前的博客);如果|TextureView是unavailable的,那么调用TextureView的setSurfaceTextureListener设置SurfaceTextureListener(参考上一篇博客)。

二、延时拍摄

要实现延时拍摄,核心是实现一个定时器。本例延时分为三种模式:3s延时,10s按时,无延时。可以在三种模式之中自有切换。

private void switchDelayState() {        switch (mDelayState) {            case 0:                mTimer.setImageResource(R.mipmap.ic_3s);                mDelayTime = 3 * 1000;                mDelayState = 1;                break;            case 1:                mTimer.setImageResource(R.mipmap.ic_10s);                mDelayTime = 10 * 1000;                mDelayState = 2;                break;            case 2:                mTimer.setImageResource(R.mipmap.timer);                mDelayTime = 0;                mDelayState = 0;                break;            default:                break;        }    }

变量mDelayTime和mDelaySate的定义:

/*     * Delay state, 0 represents no delay, 1 represents 3s delay, while 2 represents 10s delay     */    private short mDelayState = 0; // Timer    private short mDelayTime;

当拍摄按钮被点击时:

@Override    public void onClick(View view) {        switch (view.getId()) {            case R.id.capture: {                if (mDelayState == 0) {                    takePicture();                } else {                    new CountDownTimer(mDelayTime, TIME_INTERVAL) {                        @Override                        public void onTick(long millisUntilFinished) {                            mTimeText.setVisibility(View.VISIBLE);                            mTimeText.setText("" + millisUntilFinished / TIME_INTERVAL);                        }                        @Override                        public void onFinish() {                            mTimeText.setVisibility(View.GONE);                            takePicture();                        }                    }.start();                }                break;            }

但有3s或10s延时的时候,利用CountDownTimer实现倒计时并每隔一秒更新剩余时间提示,到时候执行拍照功能。

三、切换闪光模式

支持自动,强制,禁止闪光。与闪光模式有关的属性是CaptureRequest.CONTROL_AE_MODE和CaptureRequest.FLASH_MODE。 如果要使用FLASH_MODE属相,闪光灯必须可用,并且,CONTROL_AE_MODE必须设置为on或off,否则,自动曝光属性的ON_AUTO_FLASH,ON_ALWAYS_FLASH, ON_AUTO_FLASH_REDEYE将会覆盖FLASH_MODE的设置。

private void switchFlashMode() {        switch (mFlashMode) {            case 0:                mFlashMode = 1;                mFlashBtn.setImageResource(R.mipmap.flash_auto);                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);                try {                    mCaptureSession.setRepeatingRequest(                            mPreviewRequestBuilder.build(),                            mPreCaptureCallback, mBackgroundHandler);                } catch (CameraAccessException e) {                    e.printStackTrace();                    return;                }                break;            case 1:                mFlashMode = 2;                mFlashBtn.setImageResource(R.mipmap.flash_on);                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON_ALWAYS_FLASH);                try {                    mCaptureSession.setRepeatingRequest(                            mPreviewRequestBuilder.build(),                            mPreCaptureCallback, mBackgroundHandler);                } catch (CameraAccessException e) {                    e.printStackTrace();                    return;                }                break;            case 2:                mFlashMode = 0;                mFlashBtn.setImageResource(R.mipmap.flash_off);                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON);                mPreviewRequestBuilder.set(CaptureRequest.FLASH_MODE, CaptureRequest.FLASH_MODE_OFF);                try {                    mCaptureSession.setRepeatingRequest(                            mPreviewRequestBuilder.build(),                            mPreCaptureCallback, mBackgroundHandler);                } catch (CameraAccessException e) {                    e.printStackTrace();                    return;                }                break;        }    }

在takePicture()之前,需要再次设置:

private void setFlashMode() {        switch (mFlashMode) {            case 0:                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON);                mPreviewRequestBuilder.set(CaptureRequest.FLASH_MODE, CaptureRequest.FLASH_MODE_OFF);                break;            case 1:                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);                break;            case 2:                mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON_ALWAYS_FLASH);                break;        }    }
代码参考:https://github.com/gengqifu/361Camera,欢迎fork/star。

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