首先上效果图:


简介:

1.自动适应屏幕大小;

2.水波自动横向滚动;

3.各种绘制参数可通过修改常量进行控制。


代码不多,注释也比较详细,全部贴上:

(一)自定义组件:

/** * 水波进度效果. */public class WaterWaveView extends View {    //边框宽度    private int STROKE_WIDTH;    //组件的宽,高    private int width, height;    /**     * 进度条最大值和当前进度值     */    private float max, progress;    /**     * 绘制波浪的画笔     */    private Paint progressPaint;    //波纹振幅与半径之比。(建议设置:<0.1)    private static final float A = 0.05f;    //绘制文字的画笔    private Paint textPaint;    //绘制边框的画笔    private Paint circlePaint;    /**     * 圆弧圆心位置     */    private int centerX, centerY;    //内圆所在的矩形    private RectF circleRectF;    public WaterWaveView(Context context) {        super(context);        init();    }    public WaterWaveView(Context context, AttributeSet attrs) {        super(context, attrs);        init();    }    public WaterWaveView(Context context, AttributeSet attrs, int defStyleAttr) {        super(context, attrs, defStyleAttr);        init();    }    //初始化    private void init() {        progressPaint = new Paint();        progressPaint.setColor(Color.parseColor("#77cccc88"));        progressPaint.setAntiAlias(true);        textPaint = new Paint();        textPaint.setColor(Color.WHITE);        textPaint.setAntiAlias(true);        circlePaint = new Paint();        circlePaint.setStyle(Paint.Style.STROKE);        circlePaint.setAntiAlias(true);        circlePaint.setColor(Color.parseColor("#33333333"));        autoRefresh();    }    @Override    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {        super.onMeasure(widthMeasureSpec, heightMeasureSpec);        if (width == 0 || height == 0) {            width = getWidth();            height = getHeight();            //计算圆弧半径和圆心点            int circleRadius = Math.min(width, height) >> 1;            STROKE_WIDTH = circleRadius / 10;            circlePaint.setStrokeWidth(STROKE_WIDTH);            centerX = width / 2;            centerY = height / 2;            VALID_RADIUS = circleRadius - STROKE_WIDTH;            RADIANS_PER_X = (float) (Math.PI / VALID_RADIUS);            circleRectF = new RectF(centerX - VALID_RADIUS, centerY - VALID_RADIUS,                    centerX + VALID_RADIUS, centerY + VALID_RADIUS);        }    }    private Rect textBounds = new Rect();    //x方向偏移量    private int xOffset;    @Override    protected void onDraw(Canvas canvas) {        super.onDraw(canvas);        //绘制圆形边框        canvas.drawCircle(centerX, centerY, VALID_RADIUS + (STROKE_WIDTH >> 1), circlePaint);        //绘制水波曲线        canvas.drawPath(getWavePath(xOffset), progressPaint);        //绘制文字        textPaint.setTextSize(VALID_RADIUS >> 1);        String text1 = String.valueOf(progress);        //测量文字长度        float w1 = textPaint.measureText(text1);        //测量文字高度        textPaint.getTextBounds("8", 0, 1, textBounds);        float h1 = textBounds.height();        float extraW = textPaint.measureText("8") / 3;        canvas.drawText(text1, centerX - w1 / 2 - extraW, centerY + h1 / 2, textPaint);        textPaint.setTextSize(VALID_RADIUS / 6);        textPaint.getTextBounds("M", 0, 1, textBounds);        float h2 = textBounds.height();        canvas.drawText("M", centerX + w1 / 2 - extraW + 5, centerY - (h1 / 2 - h2), textPaint);        String text3 = "共" + String.valueOf(max) + "M";        float w3 = textPaint.measureText(text3, 0, text3.length());        textPaint.getTextBounds("M", 0, 1, textBounds);        float h3 = textBounds.height();        canvas.drawText(text3, centerX - w3 / 2, centerY + (VALID_RADIUS >> 1) + h3 / 2, textPaint);        String text4 = "流量剩余";        float w4 = textPaint.measureText(text4, 0, text4.length());        textPaint.getTextBounds(text4, 0, text4.length(), textBounds);        float h4 = textBounds.height();        canvas.drawText(text4, centerX - w4 / 2, centerY - (VALID_RADIUS >> 1) + h4 / 2, textPaint);    }    //绘制水波的路径    private Path wavePath;    //每一个像素对应的弧度数    private float RADIANS_PER_X;    //去除边框后的半径(即内圆半径)    private int VALID_RADIUS;    /**     * 获取水波曲线(包含圆弧部分)的Path.     *     * @param xOffset x方向像素偏移量.     */    private Path getWavePath(int xOffset) {        if (wavePath == null) {            wavePath = new Path();        } else {            wavePath.reset();        }        float[] startPoint = new float[2];  //波浪线起点        float[] endPoint = new float[2];  //波浪线终点        for (int i = 0; i <= VALID_RADIUS * 2; i += 2) {            float x = centerX - VALID_RADIUS + i;            float y = (float) (centerY + VALID_RADIUS * (1.0f + A) * 2 * (0.5f - progress / max)                    + VALID_RADIUS * A * Math.sin((xOffset + i) * RADIANS_PER_X));            //只计算内圆内部的点,边框上的忽略            if (calDistance(x, y, centerX, centerY) > VALID_RADIUS) {                if (x < centerX) {                    continue;  //左边框,继续循环                } else {                    break; //右边框,结束循环                }            }            //第1个点            if (wavePath.isEmpty()) {                startPoint[0] = x;                startPoint[1] = y;                wavePath.moveTo(x, y);            } else {                wavePath.lineTo(x, y);            }            endPoint[0] = x;            endPoint[1] = y;        }        if (wavePath.isEmpty()) {            if (progress / max >= 0.5f) {        //满格        wavePath.moveTo(centerX, centerY - VALID_RADIUS);        wavePath.addCircle(centerX, centerY, VALID_RADIUS, Path.Direction.CW);      } else {        //空格        return wavePath;      }        } else {            //添加圆弧部分            float startDegree = calDegreeByPosition(startPoint[0], startPoint[1]);  //0~180            float endDegree = calDegreeByPosition(endPoint[0], endPoint[1]); //180~360            wavePath.arcTo(circleRectF, endDegree - 360, startDegree - (endDegree - 360));        }        return wavePath;    }    private float calDistance(float x1, float y1, float x2, float y2) {        return (float) Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));    }    //根据当前位置,计算出进度条已经转过的角度。    private float calDegreeByPosition(float currentX, float currentY) {        float a1 = (float) (Math.atan(1.0f * (centerX - currentX) / (currentY - centerY)) / Math.PI * 180);        if (currentY < centerY) {            a1 += 180;        } else if (currentY > centerY && currentX > centerX) {            a1 += 360;        }        return a1 + 90;    }    public void setMax(int max) {        this.max = max;        invalidate();    }    //直接设置进度值(同步)    public void setProgressSync(float progress) {        this.progress = progress;        invalidate();    }    /**     * 自动刷新页面,创造水波效果。组件销毁后该线城将自动停止。     */    private void autoRefresh() {        new Thread(new Runnable() {            @Override            public void run() {                while (!detached) {                    xOffset += (VALID_RADIUS >> 4);                    SystemClock.sleep(100);                    postInvalidate();                }            }        }).start();    }    //标记View是否已经销毁    private boolean detached = false;    @Override    protected void onDetachedFromWindow() {        super.onDetachedFromWindow();        detached = true;    }}

(二)使用方法:

在xml布局中引入上述组件,然后在activity或fragment中设置属性:

WaterWaveView bar = (WaterWaveView) getActivity().findViewById(R.id.water_wave_view);        bar.setMax(500);        bar.setProgressSync(361.8f);




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