android-HandlerThread、IntentServer
HandlerThread
- HandlerThread
- IntentServer
HandlerThread
我们知道Handler可以进行线程间切换,如果在子线程实现looper的创建与循环,那么就实现了子线程异步操作的消息处理机制,这也就是android 为我们提供的HandlerThread
下面是HandlerThread的使用,每隔2秒更新数据。这里有几点要注意
1、使用HandlerThread的Looper()创建的Handler在接收到信息后,运行在子线程,因此不能直接更新UI
2、在使用HandlerThread的时候,退出Activity是要调用quit()停止looper
的。我们知道主线程的looper是不会阻塞线程,那是没有消息会进行休眠。但我们自己使用需要手动退出looper循环
public class HandlerThreadActivity extends Activity { private HandlerThread myHandlerThread; private Handler handler; private EditText mInput; private Handler mainHandler; @Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_handle_thread); mInput = findViewById(R.id.input); findViewById(R.id.handler_thread).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { handler.sendEmptyMessage(1); } }); onCreateHandle(); Intent intent = new Intent(HandlerThreadActivity.this, MyIntentServer.class); intent.putExtra("name", "张==="); startService(intent); mainHandler = new Handler() { @Override public void handleMessage(Message msg) { Toast.makeText(HandlerThreadActivity.this, "消息: " + msg.obj + " 线程: " + Thread.currentThread().getName(), Toast.LENGTH_LONG).show(); mInput.setText("消息: " + msg.obj + " 线程: " + Thread.currentThread().getName()); } }; } //线程运行耗时任务,运行完了用handler通知 private void onCreateHandle() { //创建一个线程,线程名字:handler-thread myHandlerThread = new HandlerThread("handler-thread"); //开启一个线程 myHandlerThread.start(); //在这个线程中创建一个handler对象 handler = new Handler(myHandlerThread.getLooper()) { @Override public void handleMessage(Message msg) { super.handleMessage(msg); //这个方法是运行在 handler-thread 线程中的 ,可以执行耗时操作 Log.i("TAG ", "消息: " + msg.obj + " 线程: " + Thread.currentThread().getName()); mainHandler.sendMessage(mainHandler.obtainMessage(msg.what, msg.obj)); loopThread(); } }; } private void loopThread() { try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } handler.sendMessage(handler.obtainMessage(1, new Date().getTime() + "")); } @Override protected void onDestroy() { super.onDestroy(); //释放资源 myHandlerThread.quit(); mainHandler.removeCallbacksAndMessages(null); }}
我们再看看HandlerThread的相关源码
源码还是比较简单的,它就是一个Thread,在调用Looper的相关操作后,就具有了消息队列的功能。当使用这个Thread创建Handler后,由handler发送的消息将能保存在MessageQueue中,之后再发送到handler中进行处理。也就是HandlerThread有一个可以存放任务队列的集合
,但HandlerThread的消息处理是串行的
。相关注释看下面源码。
public class HandlerThread extends Thread { int mPriority; int mTid = -1; Looper mLooper; private @Nullable Handler mHandler; public HandlerThread(String name) { super(name); mPriority = Process.THREAD_PRIORITY_DEFAULT; } /** * Constructs a HandlerThread. * @param name * @param priority The priority to run the thread at. The value supplied must be from * {@link android.os.Process} and not from java.lang.Thread. */ public HandlerThread(String name, int priority) { super(name); mPriority = priority; } /** * Call back method that can be explicitly overridden if needed to execute some * setup before Looper loops. */ protected void onLooperPrepared() { } @Override public void run() { mTid = Process.myTid(); Looper.prepare(); synchronized (this) { mLooper = Looper.myLooper(); //looper创建好后,唤醒等待线程 notifyAll(); } //设置线程优先级 Process.setThreadPriority(mPriority); //可以做一些循环前置 onLooperPrepared(); Looper.loop(); mTid = -1; } /** * This method returns the Looper associated with this thread. If this thread not been started * or for any reason isAlive() returns false, this method will return null. If this thread * has been started, this method will block until the looper has been initialized. * @return The looper. */ public Looper getLooper() { //如果线程已经死亡,返回null if (!isAlive()) { return null; } // If the thread has been started, wait until the looper has been created. //如果线程已经启动,mLooper还没有创建,那么等待mLooper创建 synchronized (this) { while (isAlive() && mLooper == null) { try { wait(); } catch (InterruptedException e) { } } } return mLooper; } /** * @return a shared {@link Handler} associated with this thread * 这是一个内部方法,常规下我们无法调用 * @hide */ @NonNull public Handler getThreadHandler() { if (mHandler == null) { mHandler = new Handler(getLooper()); } return mHandler; } /** * Quits the handler thread's looper. * * Causes the handler thread's looper to terminate without processing any * more messages in the message queue. *
* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *
* Using this method may be unsafe because some messages may not be delivered * before the looper terminates. Consider using {@link #quitSafely} instead to ensure * that all pending work is completed in an orderly manner. *
* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. * * @see #quitSafely * 退出处理程序线程的循环器,不管消息有没有处理 */ public boolean quit() { Looper looper = getLooper(); if (looper != null) { looper.quit(); return true; } return false; } /** * Quits the handler thread's looper safely. * * Causes the handler thread's looper to terminate as soon as all remaining messages * in the message queue that are already due to be delivered have been handled. * Pending delayed messages with due times in the future will not be delivered. *
* Any attempt to post messages to the queue after the looper is asked to quit will fail. * For example, the {@link Handler#sendMessage(Message)} method will return false. *
* If the thread has not been started or has finished (that is if * {@link #getLooper} returns null), then false is returned. * Otherwise the looper is asked to quit and true is returned. *
* * @return True if the looper looper has been asked to quit or false if the * thread had not yet started running. * 将没有处理完的非延迟消息进行处理,处理完后退出 */ public boolean quitSafely() { Looper looper = getLooper(); if (looper != null) { looper.quitSafely(); return true; } return false; } /** * Returns the identifier of this thread. See Process.myTid(). */ public int getThreadId() { return mTid; }}
IntentServer
在android中有一个HandlerThread的经典使用,那就是IntentServer。在上面我们就使用了IntentServer来打印数据.
public class MyIntentServer extends IntentService { @Override public void onCreate() { super.onCreate(); Log.e("LOG", "onCreate thread id = " + Thread.currentThread().getId() + ",thread name = " + Thread.currentThread().getName()); Log.i("LOG", "===onCreate====="); } @Override public int onStartCommand(Intent intent, int flags, int startId) { Log.i("LOG", "===onStartCommand====="); return super.onStartCommand(intent, flags, startId); } @Override public void onStart(Intent intent, int startId) { Log.i("LOG", "===onStart====="); super.onStart(intent, startId); } @Override public void onDestroy() { Log.i("LOG", "===onDestroy============================"); super.onDestroy(); } @Override public IBinder onBind(Intent intent) { Log.i("LOG", "===onBind====="); return super.onBind(intent); } @Override public void onRebind(Intent intent) { Log.i("LOG", "===onRebind====="); super.onRebind(intent); } @Override public boolean onUnbind(Intent intent) { Log.i("LOG", "===onUnbind====="); return super.onUnbind(intent); } /** * Creates an IntentService. Invoked by your subclass's constructor. */ public MyIntentServer() { super("MyIntentServer"); } @Override protected void onHandleIntent(Intent intent) { String name = intent.getStringExtra("name"); onPrint(name); Log.e("LOG", "onHandleIntent intent = " + intent.getStringExtra("params") + " thread id = " + Thread.currentThread().getId() + ",name = " + Thread.currentThread().getName()); } private void onPrint(String name) { Thread thread = new Thread(new Runnable() { @Override public void run() { try { Thread.sleep(2000); } catch (InterruptedException e) { e.printStackTrace(); } Log.i("LOG", "========" + Thread.currentThread().getName()); } }, name); thread.start(); }}
运行一次打印的数据
根据打印可以看出,onHandleIntent()方法执行线程和onCreate()方法是不在一个线程的,并且每次点击启动startService(),执行周期都是onCreate()、 onStartCommand() 、onStart()、 onHandleIntent() 、 onDestroy(),每次执行后调用onDestroy()方法
,IntentServer处理消息的串行的,如果要在后台进行高并发建议使用Server,然后自己实现异步任务。
再看看IntentServer源码
- 在onCreate()创建HandlerThread,使用其looper创建ServiceHandler(ServiceHandler其实就是handler)
- 当我们启动Server的时候,执行onStart()方法,得到intent并封装成Message,发送到mServiceHandler。
- mServiceHandler的handleMessage处理消息,调用onHandleIntent方法,也就是我们实现的抽象方法。并调用父类Server的stopSelf()停止服务,具体的停止服务会用到Binder来跟应用程序进行通信,这个后面再讲解。
- 调用 onDestroy()时候,退出循环mServiceLooper.quit(),这个很关键,不然线程一直运行。
public abstract class IntentService extends Service { private volatile Looper mServiceLooper; private volatile ServiceHandler mServiceHandler; private String mName; private boolean mRedelivery; private final class ServiceHandler extends Handler { public ServiceHandler(Looper looper) { super(looper); } @Override public void handleMessage(Message msg) { onHandleIntent((Intent)msg.obj); stopSelf(msg.arg1); } } /** * Creates an IntentService. Invoked by your subclass's constructor. * * @param name Used to name the worker thread, important only for debugging. */ public IntentService(String name) { super(); mName = name; } /** * Sets intent redelivery preferences. Usually called from the constructor * with your preferred semantics. * * If enabled is true, * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_REDELIVER_INTENT}, so if this process dies before * {@link #onHandleIntent(Intent)} returns, the process will be restarted * and the intent redelivered. If multiple Intents have been sent, only * the most recent one is guaranteed to be redelivered. * *
If enabled is false (the default), * {@link #onStartCommand(Intent, int, int)} will return * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent * dies along with it. */
public void setIntentRedelivery(boolean enabled) { mRedelivery = enabled; } @Override public void onCreate() { // TODO: It would be nice to have an option to hold a partial wakelock // during processing, and to have a static startService(Context, Intent) // method that would launch the service & hand off a wakelock. super.onCreate(); HandlerThread thread = new HandlerThread("IntentService[" + mName + "]"); thread.start(); mServiceLooper = thread.getLooper(); mServiceHandler = new ServiceHandler(mServiceLooper); } @Override public void onStart(@Nullable Intent intent, int startId) { Message msg = mServiceHandler.obtainMessage(); msg.arg1 = startId; msg.obj = intent; mServiceHandler.sendMessage(msg); } /** * You should not override this method for your IntentService. Instead, * override {@link #onHandleIntent}, which the system calls when the IntentService * receives a start request. * @see android.app.Service#onStartCommand */ @Override public int onStartCommand(@Nullable Intent intent, int flags, int startId) { onStart(intent, startId); return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY; } @Override public void onDestroy() { mServiceLooper.quit(); } /** * Unless you provide binding for your service, you don't need to implement this * method, because the default implementation returns null. * @see android.app.Service#onBind */ @Override @Nullable public IBinder onBind(Intent intent) { return null; } /** * This method is invoked on the worker thread with a request to process. * Only one Intent is processed at a time, but the processing happens on a * worker thread that runs independently from other application logic. * So, if this code takes a long time, it will hold up other requests to * the same IntentService, but it will not hold up anything else. * When all requests have been handled, the IntentService stops itself, * so you should not call {@link #stopSelf}. * * @param intent The value passed to {@link * android.content.Context#startService(Intent)}. * This may be null if the service is being restarted after * its process has gone away; see * {@link android.app.Service#onStartCommand} * for details. */ @WorkerThread protected abstract void onHandleIntent(@Nullable Intent intent);}
到这里Handler的相关知识点就讲完了。附上其余几篇handler的理解
android-Handler源码解析
android-重新理解Handler
android-更新UI的几种方式
android-HandlerThread、IntentServer
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