前文简要介绍了Android应用程序的Activity的启动过程。在Android系统中,应用程序是由Activity组成的,因此,应用程序的启动过程实际上就是应用程序中的默认Activity的启动过程,本文将详细分析应用程序框架层的源代码,了解Android应用程序的启动过程。

在上一篇文章Android应用程序的Activity启动过程简要介绍和学习计划中,我们举例子说明了启动Android应用程序中的Activity的两种情景,其中,在手机屏幕中点击应用程序图标的情景就会引发Android应用程序中的默认Activity的启动,从而把应用程序启动起来。这种启动方式的特点是会启动一个新的进程来加载相应的Activity。这里,我们继续以这个例子为例来说明Android应用程序的启动过程,即MainActivity的启动过程。

MainActivity的启动过程如下图所示:

Android应用程序启动过程源代码分析

点击查看大图

下面详细分析每一步是如何实现的。

Step 1. Launcher.startActivitySafely

在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,就会Launcher的界面上出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。

Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中:

/*** Default launcher application.*/public final class Launcher extends Activityimplements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {....../*** Launches the intent referred by the clicked shortcut.** @param v The view representing the clicked shortcut.*/public void onClick(View v) {Object tag = v.getTag();if (tag instanceof ShortcutInfo) {// Open shortcutfinal Intent intent = ((ShortcutInfo) tag).intent;int[] pos = new int[2];v.getLocationOnScreen(pos);intent.setSourceBounds(new Rect(pos[0], pos[1],pos[0] + v.getWidth(), pos[1] + v.getHeight()));startActivitySafely(intent, tag);} else if (tag instanceof FolderInfo) {......} else if (v == mHandleView) {......}}void startActivitySafely(Intent intent, Object tag) {intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);try {startActivity(intent);} catch (ActivityNotFoundException e) {......} catch (SecurityException e) {......}}......}
回忆一下前面一篇文章 Android应用程序的Activity启动过程简要介绍和学习计划说到的应用程序Activity,它的默认Activity是MainActivity,这里是AndroidManifest.xml文件中配置的:

<activity android:name=".MainActivity"        android:label="@string/app_name">         <intent-filter>          <action android:name="android.intent.action.MAIN" />          <category android:name="android.intent.category.LAUNCHER" />      </intent-filter>  </activity>  
因此,这里的intent包含的信息为:action = "android.intent.action.Main",category="android.intent.category.LAUNCHER", cmp="shy.luo.activity/.MainActivity",表示它要启动的Activity为shy.luo.activity.MainActivity。Intent.FLAG_ACTIVITY_NEW_TASK表示要在一个新的Task中启动这个Activity,注意,Task是Android系统中的概念,它不同于进程Process的概念。简单地说,一个Task是一系列Activity的集合,这个集合是以堆栈的形式来组织的,遵循后进先出的原则。事实上,Task是一个非常复杂的概念,有兴趣的读者可以到官网 http://developer.android.com/guide/topics/manifest/activity-element.html查看相关的资料。这里,我们只要知道,这个MainActivity要在一个新的Task中启动就可以了。

Step 2. Activity.startActivity

在Step 1中,我们看到,Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数,它实现在frameworks/base/core/java/android/app/Activity.java文件中:

public class Activity extends ContextThemeWrapperimplements LayoutInflater.Factory,Window.Callback, KeyEvent.Callback,OnCreateContextMenuListener, ComponentCallbacks {......@Overridepublic void startActivity(Intent intent) {startActivityForResult(intent, -1);}......}
这个函数实现很简单,它调用startActivityForResult来进一步处理,第二个参数传入-1表示不需要这个Actvity结束后的返回结果。

Step 3.Activity.startActivityForResult

这个函数也是实现在frameworks/base/core/java/android/app/Activity.java文件中:

public class Activity extends ContextThemeWrapperimplements LayoutInflater.Factory,Window.Callback, KeyEvent.Callback,OnCreateContextMenuListener, ComponentCallbacks {......public void startActivityForResult(Intent intent, int requestCode) {if (mParent == null) {Instrumentation.ActivityResult ar =mInstrumentation.execStartActivity(this, mMainThread.getApplicationThread(), mToken, this,intent, requestCode);......} else {......}......}
这里的mInstrumentation是Activity类的成员变量,它的类型是Intrumentation,定义在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用来监控应用程序和系统的交互。

这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程,我们在Android系统在新进程中启动自定义服务过程(startService)的原理分析一文中已经介绍过了。这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,后面我们会看到,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。

这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。

Step 4. Instrumentation.execStartActivity
这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:

public class Instrumentation {......public ActivityResult execStartActivity(Context who, IBinder contextThread, IBinder token, Activity target,Intent intent, int requestCode) {IApplicationThread whoThread = (IApplicationThread) contextThread;if (mActivityMonitors != null) {......}try {int result = ActivityManagerNative.getDefault().startActivity(whoThread, intent,intent.resolveTypeIfNeeded(who.getContentResolver()),null, 0, token, target != null ? target.mEmbeddedID : null,requestCode, false, false);......} catch (RemoteException e) {}return null;}......}
这里的ActivityManagerNative.getDefault返回ActivityManagerService的远程接口,即ActivityManagerProxy接口,具体可以参考 Android系统在新进程中启动自定义服务过程(startService)的原理分析一文。

这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。

这里的target不为null,但是target.mEmbddedID为null,我们不用关注。

Step 5. ActivityManagerProxy.startActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager{......public int startActivity(IApplicationThread caller, Intent intent,String resolvedType, Uri[] grantedUriPermissions, int grantedMode,IBinder resultTo, String resultWho,int requestCode, boolean onlyIfNeeded,boolean debug) throws RemoteException {Parcel data = Parcel.obtain();Parcel reply = Parcel.obtain();data.writeInterfaceToken(IActivityManager.descriptor);data.writeStrongBinder(caller != null ? caller.asBinder() : null);intent.writeToParcel(data, 0);data.writeString(resolvedType);data.writeTypedArray(grantedUriPermissions, 0);data.writeInt(grantedMode);data.writeStrongBinder(resultTo);data.writeString(resultWho);data.writeInt(requestCode);data.writeInt(onlyIfNeeded ? 1 : 0);data.writeInt(debug ? 1 : 0);mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);reply.readException();int result = reply.readInt();reply.recycle();data.recycle();return result;}......}
这里的参数比较多,我们先整理一下。从上面的调用可以知道,这里的参数resolvedType、grantedUriPermissions和resultWho均为null;参数caller为ApplicationThread类型的Binder实体;参数resultTo为一个Binder实体的远程接口,我们先不关注它;参数grantedMode为0,我们也先不关注它;参数requestCode为-1;参数onlyIfNeeded和debug均空false。

Step 6. ActivityManagerService.startActivity

上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public final int startActivity(IApplicationThread caller,Intent intent, String resolvedType, Uri[] grantedUriPermissions,int grantedMode, IBinder resultTo,String resultWho, int requestCode, boolean onlyIfNeeded,boolean debug) {return mMainStack.startActivityMayWait(caller, intent, resolvedType,grantedUriPermissions, grantedMode, resultTo, resultWho,requestCode, onlyIfNeeded, debug, null, null);}......}
这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数,这里的mMainStack的类型为ActivityStack。

Step 7.ActivityStack.startActivityMayWait

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final int startActivityMayWait(IApplicationThread caller,Intent intent, String resolvedType, Uri[] grantedUriPermissions,int grantedMode, IBinder resultTo,String resultWho, int requestCode, boolean onlyIfNeeded,boolean debug, WaitResult outResult, Configuration config) {......boolean componentSpecified = intent.getComponent() != null;// Don't modify the client's object!intent = new Intent(intent);// Collect information about the target of the Intent.ActivityInfo aInfo;try {ResolveInfo rInfo =AppGlobals.getPackageManager().resolveIntent(intent, resolvedType,PackageManager.MATCH_DEFAULT_ONLY| ActivityManagerService.STOCK_PM_FLAGS);aInfo = rInfo != null ? rInfo.activityInfo : null;} catch (RemoteException e) {......}if (aInfo != null) {// Store the found target back into the intent, because now that// we have it we never want to do this again.  For example, if the// user navigates back to this point in the history, we should// always restart the exact same activity.intent.setComponent(new ComponentName(aInfo.applicationInfo.packageName, aInfo.name));......}synchronized (mService) {int callingPid;int callingUid;if (caller == null) {......} else {callingPid = callingUid = -1;}mConfigWillChange = config != null&& mService.mConfiguration.diff(config) != 0;......if (mMainStack && aInfo != null &&(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {                ......}int res = startActivityLocked(caller, intent, resolvedType,grantedUriPermissions, grantedMode, aInfo,resultTo, resultWho, requestCode, callingPid, callingUid,onlyIfNeeded, componentSpecified);if (mConfigWillChange && mMainStack) {......}......if (outResult != null) {......}return res;}}......}
注意,从Step 6传下来的参数outResult和config均为null,此外,表达式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0为false,因此,这里忽略了无关代码。

下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:

    ActivityInfo aInfo;    try {ResolveInfo rInfo =AppGlobals.getPackageManager().resolveIntent(intent, resolvedType,PackageManager.MATCH_DEFAULT_ONLY| ActivityManagerService.STOCK_PM_FLAGS);aInfo = rInfo != null ? rInfo.activityInfo : null;    } catch (RemoteException e) {......    }
解析之后,得到的aInfo.applicationInfo.packageName的值为"shy.luo.activity",aInfo.name的值为"shy.luo.activity.MainActivity",这是在这个实例的配置文件AndroidManifest.xml里面配置的。

此外,函数开始的地方调用intent.getComponent()函数的返回值不为null,因此,这里的componentSpecified变量为true。

接下去就调用startActivityLocked进一步处理了。

Step 8. ActivityStack.startActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final int startActivityLocked(IApplicationThread caller,    Intent intent, String resolvedType,    Uri[] grantedUriPermissions,    int grantedMode, ActivityInfo aInfo, IBinder resultTo,            String resultWho, int requestCode,    int callingPid, int callingUid, boolean onlyIfNeeded,    boolean componentSpecified) {        int err = START_SUCCESS;ProcessRecord callerApp = null;if (caller != null) {callerApp = mService.getRecordForAppLocked(caller);if (callerApp != null) {callingPid = callerApp.pid;callingUid = callerApp.info.uid;} else {......}}......ActivityRecord sourceRecord = null;ActivityRecord resultRecord = null;if (resultTo != null) {int index = indexOfTokenLocked(resultTo);......if (index >= 0) {sourceRecord = (ActivityRecord)mHistory.get(index);if (requestCode >= 0 && !sourceRecord.finishing) {......}}}int launchFlags = intent.getFlags();if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0&& sourceRecord != null) {......}if (err == START_SUCCESS && intent.getComponent() == null) {......}if (err == START_SUCCESS && aInfo == null) {......}if (err != START_SUCCESS) {......}......ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,intent, resolvedType, aInfo, mService.mConfiguration,resultRecord, resultWho, requestCode, componentSpecified);......return startActivityUncheckedLocked(r, sourceRecord,grantedUriPermissions, grantedMode, onlyIfNeeded, true);}......}
从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。

前面说过,参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。
再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:

ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,intent, resolvedType, aInfo, mService.mConfiguration,resultRecord, resultWho, requestCode, componentSpecified);
接着调用startActivityUncheckedLocked函数进行下一步操作。

Step 9. ActivityStack.startActivityUncheckedLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final int startActivityUncheckedLocked(ActivityRecord r,ActivityRecord sourceRecord, Uri[] grantedUriPermissions,int grantedMode, boolean onlyIfNeeded, boolean doResume) {final Intent intent = r.intent;final int callingUid = r.launchedFromUid;int launchFlags = intent.getFlags();// We'll invoke onUserLeaving before onPause only if the launching// activity did not explicitly state that this is an automated launch.mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0;......ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP)!= 0 ? r : null;// If the onlyIfNeeded flag is set, then we can do this if the activity// being launched is the same as the one making the call...  or, as// a special case, if we do not know the caller then we count the// current top activity as the caller.if (onlyIfNeeded) {......}if (sourceRecord == null) {......} else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {......} else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) {......}if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {......}boolean addingToTask = false;if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {// If bring to front is requested, and no result is requested, and// we can find a task that was started with this same// component, then instead of launching bring that one to the front.if (r.resultTo == null) {// See if there is a task to bring to the front.  If this is// a SINGLE_INSTANCE activity, there can be one and only one// instance of it in the history, and it is always in its own// unique task, so we do a special search.ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE? findTaskLocked(intent, r.info): findActivityLocked(intent, r.info);if (taskTop != null) {......}}}......if (r.packageName != null) {// If the activity being launched is the same as the one currently// at the top, then we need to check if it should only be launched// once.ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);if (top != null && r.resultTo == null) {if (top.realActivity.equals(r.realActivity)) {......}}} else {......}boolean newTask = false;// Should this be considered a new task?if (r.resultTo == null && !addingToTask&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {// todo: should do better management of integers.mService.mCurTask++;if (mService.mCurTask <= 0) {mService.mCurTask = 1;}r.task = new TaskRecord(mService.mCurTask, r.info, intent,(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);......newTask = true;if (mMainStack) {mService.addRecentTaskLocked(r.task);}} else if (sourceRecord != null) {......} else {......}......startActivityLocked(r, newTask, doResume);return START_SUCCESS;}......}
函数首先获得intent的标志值,保存在launchFlags变量中。

这个intent的标志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION没有置位,因此 ,成员变量mUserLeaving的值为true。

这个intent的标志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也没有置位,因此,变量notTop的值为null。

由于在这个例子的AndroidManifest.xml文件中,MainActivity没有配置launchMode属值,因此,这里的r.launchMode为默认值0,表示以标准(Standard,或者称为ActivityInfo.LAUNCH_MULTIPLE)的方式来启动这个Activity。Activity的启动方式有四种,其余三种分别是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP,具体可以参考官方网站http://developer.android.com/reference/android/content/pm/ActivityInfo.html。

传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。

由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:

    if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&(launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK|| r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {// If bring to front is requested, and no result is requested, and// we can find a task that was started with this same// component, then instead of launching bring that one to the front.if (r.resultTo == null) {// See if there is a task to bring to the front.  If this is// a SINGLE_INSTANCE activity, there can be one and only one// instance of it in the history, and it is always in its own// unique task, so we do a special search.ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE? findTaskLocked(intent, r.info): findActivityLocked(intent, r.info);if (taskTop != null) {......}}    }
这段代码的逻辑是查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。

接着往下看:

    if (r.packageName != null) {// If the activity being launched is the same as the one currently// at the top, then we need to check if it should only be launched// once.ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);if (top != null && r.resultTo == null) {if (top.realActivity.equals(r.realActivity)) {......}}    } 
这段代码的逻辑是看一下,当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了,具体可以参考官方网站 http://developer.android.com/reference/android/content/pm/ActivityInfo.html。现在处理堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。

执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:

   if (r.resultTo == null && !addingToTask&& (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {// todo: should do better management of integers.mService.mCurTask++;if (mService.mCurTask <= 0) {mService.mCurTask = 1;}r.task = new TaskRecord(mService.mCurTask, r.info, intent,(r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);......newTask = true;if (mMainStack) {mService.addRecentTaskLocked(r.task);}    }
新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。

最后就进入startActivityLocked(r, newTask, doResume)进一步处理了。这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......private final void startActivityLocked(ActivityRecord r, boolean newTask,boolean doResume) {final int NH = mHistory.size();int addPos = -1;if (!newTask) {......}// Place a new activity at top of stack, so it is next to interact// with the user.if (addPos < 0) {addPos = NH;}// If we are not placing the new activity frontmost, we do not want// to deliver the onUserLeaving callback to the actual frontmost// activityif (addPos < NH) {......}// Slot the activity into the history stack and proceedmHistory.add(addPos, r);r.inHistory = true;r.frontOfTask = newTask;r.task.numActivities++;if (NH > 0) {// We want to show the starting preview window if we are// switching to a new task, or the next activity's process is// not currently running.......} else {// If this is the first activity, don't do any fancy animations,// because there is nothing for it to animate on top of.......}......if (doResume) {resumeTopActivityLocked(null);}}......}
这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切的界面操作,这段代码我们就不看了,这里不会影响到下面启Activity的过程,有兴趣的读取可以自己研究一下。

这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。

Step 10. Activity.resumeTopActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {....../*** Ensure that the top activity in the stack is resumed.** @param prev The previously resumed activity, for when in the process* of pausing; can be null to call from elsewhere.** @return Returns true if something is being resumed, or false if* nothing happened.*/final boolean resumeTopActivityLocked(ActivityRecord prev) {// Find the first activity that is not finishing.ActivityRecord next = topRunningActivityLocked(null);// Remember how we'll process this pause/resume situation, and ensure// that the state is reset however we wind up proceeding.final boolean userLeaving = mUserLeaving;mUserLeaving = false;if (next == null) {......}next.delayedResume = false;// If the top activity is the resumed one, nothing to do.if (mResumedActivity == next && next.state == ActivityState.RESUMED) {......}// If we are sleeping, and there is no resumed activity, and the top// activity is paused, well that is the state we want.if ((mService.mSleeping || mService.mShuttingDown)&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {......}......// If we are currently pausing an activity, then don't do anything// until that is done.if (mPausingActivity != null) {......}......// We need to start pausing the current activity so the top one// can be resumed...if (mResumedActivity != null) {......startPausingLocked(userLeaving, false);return true;}......}......}
函数先通过调用topRunningActivityLocked函数获得堆栈顶端的Activity,这里就是MainActivity了,这是在上面的Step 9设置好的,保存在next变量中。

接下来把mUserLeaving的保存在本地变量userLeaving中,然后重新设置为false,在上面的Step 9中,mUserLeaving的值为true,因此,这里的userLeaving为true。

这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。

当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。

有了这些信息之后,下面的语句就容易理解了:

    // If the top activity is the resumed one, nothing to do.    if (mResumedActivity == next && next.state == ActivityState.RESUMED) {......    }    // If we are sleeping, and there is no resumed activity, and the top    // activity is paused, well that is the state we want.    if ((mService.mSleeping || mService.mShuttingDown)&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {......    }
它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。

上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。

这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。

Step 11. ActivityStack.startPausingLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) {if (mPausingActivity != null) {......}ActivityRecord prev = mResumedActivity;if (prev == null) {......}......mResumedActivity = null;mPausingActivity = prev;mLastPausedActivity = prev;prev.state = ActivityState.PAUSING;......if (prev.app != null && prev.app.thread != null) {......try {......prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving,prev.configChangeFlags);......} catch (Exception e) {......}} else {......}......}......}

函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。

参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false;参数prev.configChangeFlags表示哪些config发生了变化,这里我们不关心它的值。

Step 12.ApplicationThreadProxy.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

class ApplicationThreadProxy implements IApplicationThread {......public final void schedulePauseActivity(IBinder token, boolean finished,boolean userLeaving, int configChanges) throws RemoteException {Parcel data = Parcel.obtain();data.writeInterfaceToken(IApplicationThread.descriptor);data.writeStrongBinder(token);data.writeInt(finished ? 1 : 0);data.writeInt(userLeaving ? 1 :0);data.writeInt(configChanges);mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,IBinder.FLAG_ONEWAY);data.recycle();}......}

这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。

Step 13. ApplicationThread.schedulePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:

public final class ActivityThread {......private final class ApplicationThread extends ApplicationThreadNative {......public final void schedulePauseActivity(IBinder token, boolean finished,boolean userLeaving, int configChanges) {queueOrSendMessage(finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,token,(userLeaving ? 1 : 0),configChanges);}......}......}
这里调用的函数queueOrSendMessage是ActivityThread类的成员函数。

上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。

Step 14. ActivityThread.queueOrSendMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final void queueOrSendMessage(int what, Object obj, int arg1) {queueOrSendMessage(what, obj, arg1, 0);}private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {synchronized (this) {......Message msg = Message.obtain();msg.what = what;msg.obj = obj;msg.arg1 = arg1;msg.arg2 = arg2;mH.sendMessage(msg);}}......}
这里首先将相关信息组装成一个msg,然后通过mH成员变量发送出去,mH的类型是H,继承于Handler类,是ActivityThread的内部类,因此,这个消息最后由H.handleMessage来处理。

Step 15. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final class H extends Handler {......public void handleMessage(Message msg) {......switch (msg.what) {......case PAUSE_ACTIVITY:handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);maybeSnapshot();break;......}......}......}

这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。
Step 16.ActivityThread.handlePauseActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final void handlePauseActivity(IBinder token, boolean finished,boolean userLeaving, int configChanges) {ActivityClientRecord r = mActivities.get(token);if (r != null) {//Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);if (userLeaving) {performUserLeavingActivity(r);}r.activity.mConfigChangeFlags |= configChanges;Bundle state = performPauseActivity(token, finished, true);// Make sure any pending writes are now committed.QueuedWork.waitToFinish();// Tell the activity manager we have paused.try {ActivityManagerNative.getDefault().activityPaused(token, state);} catch (RemoteException ex) {}}}......}
函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情:1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;3. 它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager{......public void activityPaused(IBinder token, Bundle state) throws RemoteException{Parcel data = Parcel.obtain();Parcel reply = Parcel.obtain();data.writeInterfaceToken(IActivityManager.descriptor);data.writeStrongBinder(token);data.writeBundle(state);mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0);reply.readException();data.recycle();reply.recycle();}......}
这里通过Binder进程间通信机制就进入到ActivityManagerService.activityPaused函数中去了。

Step 18.ActivityManagerService.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public final void activityPaused(IBinder token, Bundle icicle) {......final long origId = Binder.clearCallingIdentity();mMainStack.activityPaused(token, icicle, false);......}......}
这里,又再次进入到ActivityStack类中,执行activityPaused函数。

Step 19.ActivityStack.activityPaused

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final void activityPaused(IBinder token, Bundle icicle, boolean timeout) {......ActivityRecord r = null;synchronized (mService) {int index = indexOfTokenLocked(token);if (index >= 0) {r = (ActivityRecord)mHistory.get(index);if (!timeout) {r.icicle = icicle;r.haveState = true;}mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);if (mPausingActivity == r) {r.state = ActivityState.PAUSED;completePauseLocked();} else {......}}}}......}
这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。

Step 20.ActivityStack.completePauseLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......private final void completePauseLocked() {ActivityRecord prev = mPausingActivity;......if (prev != null) {......mPausingActivity = null;}if (!mService.mSleeping && !mService.mShuttingDown) {resumeTopActivityLocked(prev);} else {......}......}......}
函数首先把mPausingActivity变量清空,因为现在不需要它了,然后调用resumeTopActivityLokced进一步操作,它传入的参数即为代表Launcher这个Activity的ActivityRecord。

Step 21.ActivityStack.resumeTopActivityLokced
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final boolean resumeTopActivityLocked(ActivityRecord prev) {......// Find the first activity that is not finishing.ActivityRecord next = topRunningActivityLocked(null);// Remember how we'll process this pause/resume situation, and ensure// that the state is reset however we wind up proceeding.final boolean userLeaving = mUserLeaving;mUserLeaving = false;......next.delayedResume = false;// If the top activity is the resumed one, nothing to do.if (mResumedActivity == next && next.state == ActivityState.RESUMED) {......return false;}// If we are sleeping, and there is no resumed activity, and the top// activity is paused, well that is the state we want.if ((mService.mSleeping || mService.mShuttingDown)&& mLastPausedActivity == next && next.state == ActivityState.PAUSED) {......return false;}.......// We need to start pausing the current activity so the top one// can be resumed...if (mResumedActivity != null) {......return true;}......if (next.app != null && next.app.thread != null) {......} else {......startSpecificActivityLocked(next, true, true);}return true;}......}
通过上面的Step 9,我们知道,当前在堆栈顶端的Activity为我们即将要启动的MainActivity,这里通过调用topRunningActivityLocked将它取回来,保存在next变量中。之前最后一个Resumed状态的Activity,即Launcher,到了这里已经处于Paused状态了,因此,mResumedActivity为null。最后一个处于Paused状态的Activity为Launcher,因此,这里的mLastPausedActivity就为Launcher。前面我们为MainActivity创建了ActivityRecord后,它的app域一直保持为null。有了这些信息后,上面这段代码就容易理解了,它最终调用startSpecificActivityLocked进行下一步操作。

Step 22. ActivityStack.startSpecificActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......private final void startSpecificActivityLocked(ActivityRecord r,boolean andResume, boolean checkConfig) {// Is this activity's application already running?ProcessRecord app = mService.getProcessRecordLocked(r.processName,r.info.applicationInfo.uid);......if (app != null && app.thread != null) {try {realStartActivityLocked(r, app, andResume, checkConfig);return;} catch (RemoteException e) {......}}mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,"activity", r.intent.getComponent(), false);}......}
注意,这里由于是第一次启动应用程序的Activity,所以下面语句:

ProcessRecord app = mService.getProcessRecordLocked(r.processName,r.info.applicationInfo.uid);
取回来的app为null。在Activity应用程序中的AndroidManifest.xml配置文件中,我们没有指定Application标签的process属性,系统就会默认使用package的名称,这里就是"shy.luo.activity"了。每一个应用程序都有自己的uid,因此,这里uid + process的组合就可以为每一个应用程序创建一个ProcessRecord。当然,我们可以配置两个应用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的application标签或者activity标签中显式指定相同的process属性值,这样,不同的应用程序也可以在同一个进程中启动。

函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。

Step 23.ActivityManagerService.startProcessLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......final ProcessRecord startProcessLocked(String processName,ApplicationInfo info, boolean knownToBeDead, int intentFlags,String hostingType, ComponentName hostingName, boolean allowWhileBooting) {ProcessRecord app = getProcessRecordLocked(processName, info.uid);......String hostingNameStr = hostingName != null? hostingName.flattenToShortString() : null;......if (app == null) {app = new ProcessRecordLocked(null, info, processName);mProcessNames.put(processName, info.uid, app);} else {// If this is a new package in the process, add the package to the listapp.addPackage(info.packageName);}......startProcessLocked(app, hostingType, hostingNameStr);return (app.pid != 0) ? app : null;}......}
这里再次检查是否已经有以process + uid命名的进程存在,在我们这个情景中,返回值app为null,因此,后面会创建一个ProcessRecord,并存保存在成员变量mProcessNames中,最后,调用另一个startProcessLocked函数进一步操作:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......private final void startProcessLocked(ProcessRecord app,String hostingType, String hostingNameStr) {......try {int uid = app.info.uid;int[] gids = null;try {gids = mContext.getPackageManager().getPackageGids(app.info.packageName);} catch (PackageManager.NameNotFoundException e) {......}......int debugFlags = 0;......int pid = Process.start("android.app.ActivityThread",mSimpleProcessManagement ? app.processName : null, uid, uid,gids, debugFlags, null);......} catch (RuntimeException e) {......}}......}
这里主要是调用Process.start接口来创建一个新的进程,新的进程会导入android.app.ActivityThread类,并且执行它的main函数,这就是为什么我们前面说每一个应用程序都有一个ActivityThread实例来对应的原因。

Step 24. ActivityThread.main

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final void attach(boolean system) {......mSystemThread = system;if (!system) {......IActivityManager mgr = ActivityManagerNative.getDefault();try {mgr.attachApplication(mAppThread);} catch (RemoteException ex) {}} else {......}}......public static final void main(String[] args) {.......ActivityThread thread = new ActivityThread();thread.attach(false);......Looper.loop();.......thread.detach();......}}
这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。

函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。

Step 25.ActivityManagerProxy.attachApplication

这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager{......public void attachApplication(IApplicationThread app) throws RemoteException{Parcel data = Parcel.obtain();Parcel reply = Parcel.obtain();data.writeInterfaceToken(IActivityManager.descriptor);data.writeStrongBinder(app.asBinder());mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);reply.readException();data.recycle();reply.recycle();}......}
这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。

Step 26.ActivityManagerService.attachApplication

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......public final void attachApplication(IApplicationThread thread) {synchronized (this) {int callingPid = Binder.getCallingPid();final long origId = Binder.clearCallingIdentity();attachApplicationLocked(thread, callingPid);Binder.restoreCallingIdentity(origId);}}......}
这里将操作转发给attachApplicationLocked函数。

Step 27.ActivityManagerService.attachApplicationLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNativeimplements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {......private final boolean attachApplicationLocked(IApplicationThread thread,int pid) {// Find the application record that is being attached...  either via// the pid if we are running in multiple processes, or just pull the// next app record if we are emulating process with anonymous threads.ProcessRecord app;if (pid != MY_PID && pid >= 0) {synchronized (mPidsSelfLocked) {app = mPidsSelfLocked.get(pid);}} else if (mStartingProcesses.size() > 0) {......} else {......}if (app == null) {......return false;}......String processName = app.processName;try {thread.asBinder().linkToDeath(new AppDeathRecipient(app, pid, thread), 0);} catch (RemoteException e) {......return false;}......app.thread = thread;app.curAdj = app.setAdj = -100;app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;app.forcingToForeground = null;app.foregroundServices = false;app.debugging = false;......boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);......boolean badApp = false;boolean didSomething = false;// See if the top visible activity is waiting to run in this process...ActivityRecord hr = mMainStack.topRunningActivityLocked(null);if (hr != null && normalMode) {if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid&& processName.equals(hr.processName)) {try {if (mMainStack.realStartActivityLocked(hr, app, true, true)) {didSomething = true;}} catch (Exception e) {......}} else {......}}......return true;}......}

在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。

Step 28. ActivityStack.realStartActivityLocked

这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {......final boolean realStartActivityLocked(ActivityRecord r,ProcessRecord app, boolean andResume, boolean checkConfig)throws RemoteException {......r.app = app;......int idx = app.activities.indexOf(r);if (idx < 0) {app.activities.add(r);}......try {......List<ResultInfo> results = null;List<Intent> newIntents = null;if (andResume) {results = r.results;newIntents = r.newIntents;}......app.thread.scheduleLaunchActivity(new Intent(r.intent), r,System.identityHashCode(r),r.info, r.icicle, results, newIntents, !andResume,mService.isNextTransitionForward());......} catch (RemoteException e) {......}......return true;}......}
这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作来这个Activity的token值。

Step 29.ApplicationThreadProxy.scheduleLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

class ApplicationThreadProxy implements IApplicationThread {......public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,List<Intent> pendingNewIntents, boolean notResumed, boolean isForward)throws RemoteException {Parcel data = Parcel.obtain();data.writeInterfaceToken(IApplicationThread.descriptor);intent.writeToParcel(data, 0);data.writeStrongBinder(token);data.writeInt(ident);info.writeToParcel(data, 0);data.writeBundle(state);data.writeTypedList(pendingResults);data.writeTypedList(pendingNewIntents);data.writeInt(notResumed ? 1 : 0);data.writeInt(isForward ? 1 : 0);mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,IBinder.FLAG_ONEWAY);data.recycle();}......}
这个函数最终通过Binder驱动程序进入到ApplicationThread的scheduleLaunchActivity函数中。

Step 30.ApplicationThread.scheduleLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final class ApplicationThread extends ApplicationThreadNative {......// we use token to identify this activity without having to send the// activity itself back to the activity manager. (matters more with ipc)public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {ActivityClientRecord r = new ActivityClientRecord();r.token = token;r.ident = ident;r.intent = intent;r.activityInfo = info;r.state = state;r.pendingResults = pendingResults;r.pendingIntents = pendingNewIntents;r.startsNotResumed = notResumed;r.isForward = isForward;queueOrSendMessage(H.LAUNCH_ACTIVITY, r);}......}......}
函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。

Step 31.ActivityThread.queueOrSendMessage
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final class ApplicationThread extends ApplicationThreadNative {......// if the thread hasn't started yet, we don't have the handler, so just// save the messages until we're ready.private final void queueOrSendMessage(int what, Object obj) {queueOrSendMessage(what, obj, 0, 0);}......private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {synchronized (this) {......Message msg = Message.obtain();msg.what = what;msg.obj = obj;msg.arg1 = arg1;msg.arg2 = arg2;mH.sendMessage(msg);}}......}......}
函数把消息内容放在msg中,然后通过mH把消息分发出去,这里的成员变量mH我们在前面已经见过,消息分发出去后,最后会调用H类的handleMessage函数。

Step 32. H.handleMessage

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final class H extends Handler {......public void handleMessage(Message msg) {......switch (msg.what) {case LAUNCH_ACTIVITY: {ActivityClientRecord r = (ActivityClientRecord)msg.obj;r.packageInfo = getPackageInfoNoCheck(r.activityInfo.applicationInfo);handleLaunchActivity(r, null);} break;......}......}......}
这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。

Step 33.ActivityThread.handleLaunchActivity

这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {......Activity a = performLaunchActivity(r, customIntent);if (a != null) {r.createdConfig = new Configuration(mConfiguration);Bundle oldState = r.state;handleResumeActivity(r.token, false, r.isForward);......} else {......}}......}
这里首先调用performLaunchActivity函数来加载这个Activity类,即shy.luo.activity.MainActivity,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。

Step 34.ActivityThread.performLaunchActivity
这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {......private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {ActivityInfo aInfo = r.activityInfo;if (r.packageInfo == null) {r.packageInfo = getPackageInfo(aInfo.applicationInfo,Context.CONTEXT_INCLUDE_CODE);}ComponentName component = r.intent.getComponent();if (component == null) {component = r.intent.resolveActivity(mInitialApplication.getPackageManager());r.intent.setComponent(component);}if (r.activityInfo.targetActivity != null) {component = new ComponentName(r.activityInfo.packageName,r.activityInfo.targetActivity);}Activity activity = null;try {java.lang.ClassLoader cl = r.packageInfo.getClassLoader();activity = mInstrumentation.newActivity(cl, component.getClassName(), r.intent);r.intent.setExtrasClassLoader(cl);if (r.state != null) {r.state.setClassLoader(cl);}} catch (Exception e) {......}try {Application app = r.packageInfo.makeApplication(false, mInstrumentation);......if (activity != null) {ContextImpl appContext = new ContextImpl();appContext.init(r.packageInfo, r.token, this);appContext.setOuterContext(activity);CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());Configuration config = new Configuration(mConfiguration);......activity.attach(appContext, this, getInstrumentation(), r.token,r.ident, app, r.intent, r.activityInfo, title, r.parent,r.embeddedID, r.lastNonConfigurationInstance,r.lastNonConfigurationChildInstances, config);if (customIntent != null) {activity.mIntent = customIntent;}r.lastNonConfigurationInstance = null;r.lastNonConfigurationChildInstances = null;activity.mStartedActivity = false;int theme = r.activityInfo.getThemeResource();if (theme != 0) {activity.setTheme(theme);}activity.mCalled = false;mInstrumentation.callActivityOnCreate(activity, r.state);......r.activity = activity;r.stopped = true;if (!r.activity.mFinished) {activity.performStart();r.stopped = false;}if (!r.activity.mFinished) {if (r.state != null) {mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);}}if (!r.activity.mFinished) {activity.mCalled = false;mInstrumentation.callActivityOnPostCreate(activity, r.state);if (!activity.mCalled) {throw new SuperNotCalledException("Activity " + r.intent.getComponent().toShortString() +" did not call through to super.onPostCreate()");}}}r.paused = true;mActivities.put(r.token, r);} catch (SuperNotCalledException e) {......} catch (Exception e) {......}return activity;}......}

函数前面是收集要启动的Activity的相关信息,主要package和component信息:

   ActivityInfo aInfo = r.activityInfo;   if (r.packageInfo == null) {        r.packageInfo = getPackageInfo(aInfo.applicationInfo,                Context.CONTEXT_INCLUDE_CODE);   }   ComponentName component = r.intent.getComponent();   if (component == null) {       component = r.intent.resolveActivity(           mInitialApplication.getPackageManager());       r.intent.setComponent(component);   }   if (r.activityInfo.targetActivity != null) {       component = new ComponentName(r.activityInfo.packageName,               r.activityInfo.targetActivity);   }
然后通过ClassLoader将shy.luo.activity.MainActivity类加载进来:

   Activity activity = null;   try {java.lang.ClassLoader cl = r.packageInfo.getClassLoader();activity = mInstrumentation.newActivity(cl, component.getClassName(), r.intent);r.intent.setExtrasClassLoader(cl);if (r.state != null) {r.state.setClassLoader(cl);}   } catch (Exception e) {......   }
接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的:

   Application app = r.packageInfo.makeApplication(false, mInstrumentation);
后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去:

   activity.attach(appContext, this, getInstrumentation(), r.token,r.ident, app, r.intent, r.activityInfo, title, r.parent,r.embeddedID, r.lastNonConfigurationInstance,r.lastNonConfigurationChildInstances, config);
最后还要调用MainActivity的onCreate函数:

   mInstrumentation.callActivityOnCreate(activity, r.state);
这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。

Step 35. MainActivity.onCreate

这个函数定义在packages/experimental/Activity/src/shy/luo/activity/MainActivity.java文件中,这是我们自定义的app工程文件:

public class MainActivity extends Activity  implements OnClickListener {......@Overridepublic void onCreate(Bundle savedInstanceState) {......Log.i(LOG_TAG, "Main Activity Created.");}......}
这样,MainActivity就启动起来了,整个应用程序也启动起来了。

整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:

一. Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;

二. Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;

三. Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;

四. Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;

五. Step 28 - Step 35:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。

这里不少地方涉及到了Binder进程间通信机制,相关资料请参考Android进程间通信(IPC)机制Binder简要介绍和学习计划一文。

这样,应用程序的启动过程就介绍完了,它实质上是启动应用程序的默认Activity,在下一篇文章中,我们将介绍在应用程序内部启动另一个Activity的过程,即新的Activity与启动它的Activity将会在同一个进程(Process)和任务(Task)运行,敬请关注。

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