2014-11-8Android学习------Android 实现图片的旋转--------动画Animation学习篇
写一篇文章很辛苦啊!!!
转载请注明,联系请邮件nlp30508@qq.com
我学习Android都是结合源代码去学习,这样比较直观,非常清楚的看清效果,觉得很好,今天的学习源码是网上找的源码 百度搜就知道很多下载的地方 网上源码的名字叫:Android 实现图片的旋转.zip
z直接看代码:
布局文件:
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" > <Button android:id="@+id/myButton1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="逆时针" android:textSize="18sp" > </Button> <Button android:id="@+id/myButton2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="顺时针" android:textSize="18sp" > </Button> </LinearLayout> <ImageView android:id="@+id/myImageView" android:layout_width="fill_parent" android:layout_height="fill_parent" android:src="@drawable/a" > </ImageView></LinearLayout>
效果图:
实现的activity类:
import com.wust.imgrotate.R;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Matrix;import android.graphics.drawable.BitmapDrawable;import android.os.Bundle;import android.view.View;import android.view.View.OnClickListener;import android.widget.Button;import android.widget.ImageView;public class DemoActivity extends Activity {private ImageView mImageView;private Button btn1, btn2;private int ScaleTimes = 1, ScaleAngle = 1;@Overrideprotected void onCreate(Bundle savedInstanceState) {// TODO Auto-generated method stubsuper.onCreate(savedInstanceState);setContentView(R.layout.main);mImageView = (ImageView) findViewById(R.id.myImageView);final Bitmap bmp = BitmapFactory.decodeResource(this.getResources(),R.drawable.a);final int widthOrig = bmp.getWidth();final int heightOrig = bmp.getHeight();mImageView.setImageBitmap(bmp);btn1 = (Button) findViewById(R.id.myButton1);btn1.setOnClickListener(new OnClickListener() {public void onClick(View v) {ScaleAngle--;if (ScaleAngle < -60) {ScaleAngle = -60;}int newWidth = widthOrig * ScaleTimes;int newHeight = heightOrig * ScaleTimes;float scaleWidth = ((float) newWidth) / widthOrig;float scaleHeight = ((float) newHeight) / heightOrig;Matrix matrix = new Matrix();matrix.postScale(scaleWidth, scaleHeight);matrix.setRotate(5 * ScaleAngle);Bitmap resizeBitmap = Bitmap.createBitmap(bmp, 0, 0, widthOrig,heightOrig, matrix, true);BitmapDrawable myNewBitmapDrawable = new BitmapDrawable(resizeBitmap);mImageView.setImageDrawable(myNewBitmapDrawable);}});btn2 = (Button) findViewById(R.id.myButton2);btn2.setOnClickListener(new OnClickListener() {public void onClick(View v) {ScaleAngle++;if (ScaleAngle > 60) {ScaleAngle = 60;}int newWidth = widthOrig * ScaleTimes;int newHeight = heightOrig * ScaleTimes;float scaleWidth = ((float) newWidth) / widthOrig;float scaleHeight = ((float) newHeight) / heightOrig;Matrix matrix = new Matrix();matrix.postScale(scaleWidth, scaleHeight);matrix.setRotate(5 * ScaleAngle);Bitmap resizeBitmap = Bitmap.createBitmap(bmp, 0, 0, widthOrig,heightOrig, matrix, true);BitmapDrawable myNewBitmapDrawable = new BitmapDrawable(resizeBitmap);mImageView.setImageDrawable(myNewBitmapDrawable);}});}}
运行的效果:
知识点学习:
1.
Matrix 是一个处理翻转、缩放等图像效果的重要类
Matrix.postScale 可设置缩放比例,默认为1
void | setRotate(float degrees):参数是一个度数,默认绕(0,0)转 Set the matrix to rotate about (0,0) by the specified number of degrees. |
void | setRotate(float degrees, float px, float py):参数是一个度数,绕着点(x,y) Set the matrix to rotate by the specified number of degrees, with a pivot point at (px, py). |
void | setScale(float sx, float sy, float px, float py) Set the matrix to scale by sx and sy, with a pivot point at (px, py). |
void | setScale(float sx, float sy) Set the matrix to scale by sx and sy. |
以点px,py为原点缩放 >=0 1为正常大小
如果是负数,图形就会翻转
如果没设置原点坐标,默认以0,0点缩放(如果发现图片不见了,检查一下是不是翻转出了屏幕)
更多关于Matrix的知识点请看我下篇转载的文章2.
Bitmap.createBitmap(source, x, y, width, height, m, filter)
@param source The bitmap we are subsetting
* @param x The x coordinate of the first pixel in source
* @param y The y coordinate of the first pixel in source
* @param width The number of pixels in each row
* @param height The number of rows
* @param m Optional matrix to be applied to the pixels
* @param filter true if the source should be filtered.
* @return A bitmap that represents the specified subset of source
Bitmap resizeBitmap = Bitmap.createBitmap(bmp, 0, 0, widthOrig,heightOrig, matrix, true);
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