Android学习心得(24) --- Android Handler消息机制源码分析
Android Handler消息机制源码分析
相关类
- Looper
- MessageQueue
- Message
- Handler
基础知识
1. ThreadLocal
2. epoll
3. pipe
4. idleHandler
使用过程
使用方法:
1、Looper.prepare()
2、创建Handler实例,重写handleMessage处理函数
3、Looper.loop()
4、调用相关的发送Message函数,将消息发送出去
5、调用相关处理函数处理
Looper类
Androidxref.com - Looper.java源码链接
1. prepare()
/** Initialize the current thread as a looper. * This gives you a chance to create handlers that then reference * this looper, before actually starting the loop. Be sure to call * {@link #loop()} after calling this method, and end it by calling * {@link #quit()}. */public static void prepare() { prepare(true);}private static void prepare(boolean quitAllowed) { if (sThreadLocal.get() != null) { throw new RuntimeException("Only one Looper may be created per thread"); // 每个线程拥有一个Lopper,不能多次创建 } sThreadLocal.set(new Looper(quitAllowed));}
2. Looper构造函数:
private Looper(boolean quitAllowed) { mQueue = new MessageQueue(quitAllowed); // 创建了对应的MessageQueue mRun = true; mThread = Thread.currentThread();}
Looper中会创建MessageQueue,并设置当前运行状态和当前线程
3. Looper对象获取
/** * Return the Looper object associated with the current thread. Returns * null if the calling thread is not associated with a Looper. */public static Looper myLooper() { return sThreadLocal.get();}
4. 获取主线程Looper
/** Returns the application's main looper, which lives in the main thread of the application.*/public static Looper getMainLooper() { synchronized (Looper.class) { return sMainLooper; }}
5. loop()
负责分发消息,主要通过在for循环中实现
Message msg = queue.next();
msg.target.dispatchMessage(msg);
/** * Run the message queue in this thread. Be sure to call * {@link #quit()} to end the loop. */public static void loop() { final Looper me = myLooper(); // 获取Looper if (me == null) { throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread."); } final MessageQueue queue = me.mQueue; // 获取其MessageQueue // Make sure the identity of this thread is that of the local process, // and keep track of what that identity token actually is. Binder.clearCallingIdentity(); final long ident = Binder.clearCallingIdentity(); for (;;) { // 取出一条消息 Message msg = queue.next(); // might block if (msg == null) { // No message indicates that the message queue is quitting. return; } // This must be in a local variable, in case a UI event sets the logger Printer logging = me.mLogging; if (logging != null) { logging.println(">>>>> Dispatching to " + msg.target + " " + msg.callback + ": " + msg.what); } // 分发消息 msg.target.dispatchMessage(msg); if (logging != null) { logging.println("<<<<< Finished to " + msg.target + " " + msg.callback); } // Make sure that during the course of dispatching the // identity of the thread wasn't corrupted. final long newIdent = Binder.clearCallingIdentity(); if (ident != newIdent) { Log.wtf(TAG, "Thread identity changed from 0x" + Long.toHexString(ident) + " to 0x" + Long.toHexString(newIdent) + " while dispatching to " + msg.target.getClass().getName() + " " + msg.callback + " what=" + msg.what); } msg.recycle(); }}
MessageQueue
Androidxref - MessageQueue源码链接
Androidxref - android_os_MessageQueue.cpp源码链接
Androidxref - Looper.cpp源码链接
为了能够很多的理解该类的作用,主要从三方面入手:创建过程、消息处理、发送消息
源码中定义了5个native函数,分别实现了MessageQueue的主体功能
private native static int nativeInit();private native static void nativeDestroy(int ptr);private native static void nativePollOnce(int ptr, int timeoutMillis);private native static void nativeWake(int ptr);private native static boolean nativeIsIdling(int ptr);
1. 创建过程
Looper在创建过程中会创建一个MessageQueue,并将其存放到成员变量mQueue中
// MessageQueue构造函数MessageQueue(boolean quitAllowed) { mQuitAllowed = quitAllowed; mPtr = nativeInit();}
主要调用了nativeInit()函数来实现创建功能
static jint android_os_MessageQueue_nativeInit(JNIEnv* env, jclass clazz) { // 调用NativeMessageQueue NativeMessageQueue* nativeMessageQueue = new NativeMessageQueue(); if (!nativeMessageQueue) { jniThrowRuntimeException(env, "Unable to allocate native queue"); return 0; } nativeMessageQueue->incStrong(env); return reinterpret_cast(nativeMessageQueue);}
NativeMessageQueue函数,该函数功能主要创建本地Looper类对象,从功能函数中可以看到,MessageQueue最后操作的对象还是Native层Looper类对象
NativeMessageQueue::NativeMessageQueue() : mInCallback(false), mExceptionObj(NULL) { mLooper = Looper::getForThread(); if (mLooper == NULL) { mLooper = new Looper(false); Looper::setForThread(mLooper); }}
Looper.cpp构造函数
Looper创建过程主要是创建管道、使用epoll来监听管道上的数据
Looper::Looper(bool allowNonCallbacks) : mAllowNonCallbacks(allowNonCallbacks), mSendingMessage(false), mResponseIndex(0), mNextMessageUptime(LLONG_MAX) { int wakeFds[2]; // 创建匿名管道 int result = pipe(wakeFds); LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe. errno=%d", errno); mWakeReadPipeFd = wakeFds[0]; mWakeWritePipeFd = wakeFds[1]; // 读写管道设置为非阻塞 result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK); LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking. errno=%d", errno); result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK); LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d", errno); mIdling = false; // Allocate the epoll instance and register the wake pipe. // 创建epoll对象并进行注册 mEpollFd = epoll_create(EPOLL_SIZE_HINT); LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance. errno=%d", errno); struct epoll_event eventItem; memset(& eventItem, 0, sizeof(epoll_event)); // zero out unused members of data field union eventItem.events = EPOLLIN; eventItem.data.fd = mWakeReadPipeFd; result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, & eventItem); LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d", errno);}
2. 消息处理
MessageQueue.next()用于取出一条消息
Message next() { int pendingIdleHandlerCount = -1; // -1 only during first iteration int nextPollTimeoutMillis = 0; for (;;) { if (nextPollTimeoutMillis != 0) { Binder.flushPendingCommands(); } // 调用本地方法等待nextPollTimeoutMillis,具体等待时候会在下方msg中不断更新 nativePollOnce(mPtr, nextPollTimeoutMillis); synchronized (this) { // Try to retrieve the next message. Return if found. final long now = SystemClock.uptimeMillis(); Message prevMsg = null; // mMessages指向队列头 Message msg = mMessages; if (msg != null && msg.target == null) { // 当msg.target为null,即该消息为SyncBarrier,则忽略该消息,并向后找到第一个异步消息 do { prevMsg = msg; msg = msg.next; // 找到第一个isAsynchronous标志msg } while (msg != null && !msg.isAsynchronous()); } if (msg != null) { if (now < msg.when) { // Next message is not ready. Set a timeout to wake up when it is ready. // 该消息执行时间未到,等待nextPollTimeoutMillis nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE); } else { // Got a message. mBlocked = false; // 类似于链表删除,将要处理的消息从中断开 if (prevMsg != null) { prevMsg.next = msg.next; } else { mMessages = msg.next; } msg.next = null; if (false) Log.v("MessageQueue", "Returning message: " + msg); msg.markInUse(); // 返回要处理的消息 return msg; } } else { // No more messages. // 当等待时间为-1时阻塞 nextPollTimeoutMillis = -1; } // Process the quit message now that all pending messages have been handled. if (mQuitting) { dispose(); return null; } // If first time idle, then get the number of idlers to run. // Idle handles only run if the queue is empty or if the first message // in the queue (possibly a barrier) is due to be handled in the future. if (pendingIdleHandlerCount < 0 && (mMessages == null || now < mMessages.when)) { pendingIdleHandlerCount = mIdleHandlers.size(); } if (pendingIdleHandlerCount <= 0) { // No idle handlers to run. Loop and wait some more. mBlocked = true; continue; } if (mPendingIdleHandlers == null) { mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)]; } mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers); } // Run the idle handlers. // We only ever reach this code block during the first iteration. // 当没有消息要处理,检查是否安装了idle回调函数,调用并获取其状态 for (int i = 0; i < pendingIdleHandlerCount; i++) { final IdleHandler idler = mPendingIdleHandlers[i]; mPendingIdleHandlers[i] = null; // release the reference to the handler boolean keep = false; try { keep = idler.queueIdle(); // 返回该处理的函数的状态 } catch (Throwable t) { Log.wtf("MessageQueue", "IdleHandler threw exception", t); } if (!keep) { synchronized (this) { mIdleHandlers.remove(idler); // 移除 } } } // Reset the idle handler count to 0 so we do not run them again. pendingIdleHandlerCount = 0; // While calling an idle handler, a new message could have been delivered // so go back and look again for a pending message without waiting. nextPollTimeoutMillis = 0; // 重置等待时间 }}
nativePollOnce函数,等待功能通过epoll_wait实现
static void android_os_MessageQueue_nativePollOnce(JNIEnv* env, jclass clazz, jint ptr, jint timeoutMillis) { NativeMessageQueue* nativeMessageQueue = reinterpret_cast(ptr); nativeMessageQueue->pollOnce(env, timeoutMillis); // 调用pollOnce}
void NativeMessageQueue::pollOnce(JNIEnv* env, int timeoutMillis) { mInCallback = true; mLooper->pollOnce(timeoutMillis); // 调用Looper pollOnce mInCallback = false; if (mExceptionObj) { env->Throw(mExceptionObj); env->DeleteLocalRef(mExceptionObj); mExceptionObj = NULL; }}
int Looper::pollOnce(int timeoutMillis, int* outFd, int* outEvents, void** outData) { ... ... result = pollInner(timeoutMillis);}
int Looper::pollInner(int timeoutMillis) { ... int eventCount = epoll_wait(mEpollFd, eventItems, EPOLL_MAX_EVENTS, timeoutMillis); ...}
3. 发送消息
向MessageQueue中发送消息使用enqueueMessage
主要是根据时间插入消息,要考虑有SybBarrier和异步消息的情况
boolean enqueueMessage(Message msg, long when) { if (msg.isInUse()) { // 如果消息正在处理,则报错 throw new AndroidRuntimeException(msg + " This message is already in use."); } if (msg.target == null) { // 如果消息target为空,则报错 throw new AndroidRuntimeException("Message must have a target."); } synchronized (this) { // 使用this来同步,表示一次只能有一个进入enqueueMessage if (mQuitting) { RuntimeException e = new RuntimeException( msg.target + " sending message to a Handler on a dead thread"); Log.w("MessageQueue", e.getMessage(), e); return false; } msg.when = when; Message p = mMessages; // 获取头消息 boolean needWake; // 插入消息操作 // 1. 当前没有消息,则插入头部 if (p == null || when == 0 || when < p.when) { // New head, wake up the event queue if blocked. msg.next = p; mMessages = msg; needWake = mBlocked; } else { // Inserted within the middle of the queue. Usually we don't have to wake // up the event queue unless there is a barrier at the head of the queue // and the message is the earliest asynchronous message in the queue. // 判断是否有SynBarrier && 是否有异步消息 needWake = mBlocked && p.target == null && msg.isAsynchronous(); Message prev; for (;;) { prev = p; p = p.next; // 根据消息的时间来确定存放的位置 if (p == null || when < p.when) { break; } // 如果有异步消息,则不用唤醒 if (needWake && p.isAsynchronous()) { needWake = false; } } // 插入线程 msg.next = p; // invariant: p == prev.next prev.next = msg; } // We can assume mPtr != 0 because mQuitting is false. // 唤醒线程 if (needWake) { nativeWake(mPtr); } } return true;}
Message类
这个就不再多说了,直接给出源码:
Androidxref - Message.java源码链接
Handler类
Handler主要实现的是消息的发送和处理
两种方式: send && post
1. Send
该方法是根据Message自身的ID来判断,从而执行不同的处理操作
public final boolean sendMessage(Message msg);public final boolean sendEmptyMessage(int what);public final boolean sendEmptyMessageDelayed(int what, long delayMillis);public final boolean sendEmptyMessageAtTime(int what, long uptimeMillis);public final boolean sendMessageDelayed(Message msg, long delayMillis);public boolean sendMessageAtTime(Message msg, long uptimeMillis);public final boolean sendMessageAtFrontOfQueue(Message msg);
2. Post
而Post方法则是需要有消息的响应代码,不再局限于预定于内容,而是可以定制相关处理方法
public final boolean post(Runnable r){ return sendMessageDelayed(getPostMessage(r), 0);}public final boolean postAtTime(Runnable r, long uptimeMillis){ return sendMessageAtTime(getPostMessage(r), uptimeMillis);}public final boolean postAtTime(Runnable r, Object token, long uptimeMillis){ return sendMessageAtTime(getPostMessage(r, token), uptimeMillis);}public final boolean postDelayed(Runnable r, long delayMillis){ return sendMessageDelayed(getPostMessage(r), delayMillis);}public final boolean postAtFrontOfQueue(Runnable r){ return sendMessageAtFrontOfQueue(getPostMessage(r));}
最终上述两个方法都会调用enqueueMessage方法添加消息
public boolean sendMessageAtTime(Message msg, long uptimeMillis) { MessageQueue queue = mQueue; if (queue == null) { RuntimeException e = new RuntimeException( this + " sendMessageAtTime() called with no mQueue"); Log.w("Looper", e.getMessage(), e); return false; } return enqueueMessage(queue, msg, uptimeMillis);}
更多相关文章
- Android实现网络图片查看器和网页源码查看器
- Android 2.1 源码结构分析 转载
- Android植物大战僵尸附源码
- Android Telephony —— 手机信号实时变化源码分析过程记录
- Android知识梳理:消息机制之Looper
- android 开发之电子钢琴 源码